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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

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Recent updates

1.0.72 - Assorted fixes
5
Constructors no longer try to use Script.staticVar . It was good fun, but this creates a number of issues that are hard to solve in current GML Positions in err...
1 file — 1.0.72
1.0.71 - GML updates and fixes
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GML updates Did you know that any time a new thing is added to GML, I have to re-create it from scratch for GMLive? Non-4-hex escape sequences like "\u65" and "...
1 file — 1.0.71
1.0.67 - small fixes and live_auto_call
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7
live_auto_call Having noticed that macros can now reference argument array (since when?), I made a macro that you can use instead a normal live_call. So, instea...
1 file — 1.0.67
1.0.65 - 2022.11 compatibility and HTML5 tweaks
14
5
2022.11 API definitions are now updated for 2022.11. Underscores in numbers ( 1_000 ➜ 1000 ) are now supported. Binary literals ( 0b101 ➜ 5 ) are now suppor...
1 file — 1.0.65
1.0.63 - GML updates and a bunch more
4
8
Key changes: Macros are now pretty much in line with “real” GML macros, which means that you can do all sorts of quirky things with them in “live” code...
1 file — 1.0.63
1.0.62 - 2022.8 compatibility and alt. server
2
8
Room reloading now works for 2022.8 projects (2022.8 added compression to room tile data) There is now a gmlive-server-alt.exe for Windows, which is compiled fo...
1 file — 1.0.62
1.0.59 - Fixes, features, and optimizations
2
5
New features You can now live-reload paths! ( path_set_live ) They are not the most popular resource type, but people found various creative uses for them. You...
1 file — 1.0.59
1.0.57 - 2022.2.1 compatibility
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7
GMLive’s API was updated to match current stable version of GMS2. I hope to release a separate tool for updating the API script automatically soon, but it may...
1 file — 1.0.57
286 topics · Next page · Previous page · First page
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Last post
Hey There, So I decided to dust off GM (updated to the latest version) and obtained the version of GMLLive ( GMLiveForGM...
started by PJGHangouts May 27, 2022
2 replies
270 views
Hi, I'm getting this compile error after installing in GMS 2.3 windows for the first time... Any pointers would be appre...
started by Retchy Apr 19, 2022
2 replies
218 views
After GMLive has run for a while (sometimes just a couple of seconds), the runner exits with non-zero status seemingly a...
started by mrvictordiaz Sep 07, 2020
20 replies
2,069 views
I've updated GMLive to the latest one, but the server still says 0 clients, even with live_enabled set to 1
started by PolyCrunch Games Apr 05, 2022
2 replies
313 views
The extension works great when I'm doing simple GML with no regards to the view but when I add view variables particular...
started by Tanktot Games Apr 05, 2022
2 replies
294 views
Hi there, I just purchased GMLive, imported GMLiveForGMS2.3+.yymps, and did the initial setup by placing the obj and run...
started by Thousand Tonic Apr 03, 2022
2 replies
180 views
Hello, today i'm facing a strange issue with switch/case statement stopped working after reloading script with GMLive, h...
started by chutneyio Mar 24, 2022
6 replies
339 views
As GMS Feather is still in it’s early stage and reports lot of false-positive errors with GMLive, I would like to prop...
started by gnysek Mar 21, 2022
2 replies
359 views
Haven't installed GMLive in a while but needed to install it today and in GMS2 Beta (IDE v2022.200.0.0475 and Runtime v...
started by Bulletproof Outlaws Feb 22, 2022
20 replies
1,207 views
There's something GMLive does not like in my code, but I'm finding it very difficult to discover what that is. The code...
started by Crysillion Mar 06, 2022
1 reply
161 views
I'm using the GMLiveForGMS2.3+.yymps version. I have set up everything as stated in the cheat sheet and YAL's video. I'm...
started by Studio T-REX Mar 08, 2022
2 replies
166 views
does't work anymore on new version gms2 its make me very very sad!
started by RhysZ Mar 06, 2022
2 replies
179 views
Hello! I'm using a live room and there's an instance that follows a path, when I update the path speed of the instance u...
started by John Peppermint Feb 20, 2022
4 replies
274 views
Amazing job on this asset, it's gunna save me a lot of time! One thing that would complete my workflow would be the abil...
started by schmoo Feb 22, 2022
2 replies
165 views
I'm drawing a chat onto the screen, see below: After I make a change to my code, it stops drawing certain elements of sa...
started by TimVN Feb 15, 2022
3 replies
188 views
Hello there! I need your help as I can't use GMLive since I bought it. If I had bought it directly from yoyo marketplace...
started by EdenGenesis Feb 16, 2022
1 reply
118 views
Ругается "Unable to get object for index 0" на shader_set и shader_reset замененные макроса...
started by rezon1991 Jan 28, 2022
1 reply
158 views
Seems that projects with GMLive aren’t running in GMS 2 2022.1.464 because of Feather feature. Of course since Feather...
started by gnysek Jan 18, 2022
4 replies
286 views
I'm about to finish and build my game for Steam - is there anything I need to do with GML to make sure it doesn't cause...
started by ome6a1717 Jan 22, 2022
2 replies
162 views
I have doubts with the documentation and I don't understand it very well when it comes to assigning integrated functions...
started by Banensoft Jan 13, 2022
1 reply
155 views