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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

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259
Topics

Recent updates

1.0.67 - small fixes and live_auto_call
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live_auto_call Having noticed that macros can now reference argument array (since when?), I made a macro that you can use instead a normal live_call. So, instea...
1 file — 1.0.67
1.0.65 - 2022.11 compatibility and HTML5 tweaks
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2022.11 API definitions are now updated for 2022.11. Underscores in numbers ( 1_000 ➜ 1000 ) are now supported. Binary literals ( 0b101 ➜ 5 ) are now suppor...
1 file — 1.0.65
1.0.63 - GML updates and a bunch more
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Key changes: Macros are now pretty much in line with “real” GML macros, which means that you can do all sorts of quirky things with them in “live” code...
1 file — 1.0.63
1.0.62 - 2022.8 compatibility and alt. server
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Room reloading now works for 2022.8 projects (2022.8 added compression to room tile data) There is now a gmlive-server-alt.exe for Windows, which is compiled fo...
1 file — 1.0.62
1.0.59 - Fixes, features, and optimizations
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New features You can now live-reload paths! ( path_set_live ) They are not the most popular resource type, but people found various creative uses for them. You...
1 file — 1.0.59
1.0.57 - 2022.2.1 compatibility
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GMLive’s API was updated to match current stable version of GMS2. I hope to release a separate tool for updating the API script automatically soon, but it may...
1 file — 1.0.57
2.3.7 updates
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Added support for the new func(a,,b) (acting as func(a,undefined,b) ) Added support for non-folder sub-layers Added support for effect layers Server now prints...
1 file — 1.0.57
1.0.54 - small fixes
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I added even more error checking for missing/corrupted scripts! This shows meaningful messages on startup. live_log_script now has a second log_level argument...
1 file — 1.0.54
259 topics · Next page · Previous page · First page
Topic
Last post
Hi, does this work with the Mac version of GM2.3?
started by Retchy Sep 26, 2020
12 replies
458 views
Hi, I am having problems using gmlive since the last update, I know you talked to Shaun and managed to fix the problem b...
started by Banensoft Sep 23, 2022
6 replies
212 views
Hi, i have this version of game maker IDE v2022.8.0.34 RUNTIME v2022.8.0.50, i installed GMlive, then i run gmlive-serve...
started by yeahyeah11 Sep 15, 2022
3 replies
170 views
just flashes and closes, just got the asset
started by AfilX Sep 15, 2022
2 replies
195 views
Hi YAL, I'm having an issue when trying to live load a room with a tile layer. Currently using the latest version of GML...
started by liltommyj Sep 12, 2022
3 replies
83 views
Hello YAL! I've struggled previously a little with room reloading in PokeyPoke which has quite large hub-worlds and big...
started by ShaunJS Aug 10, 2022
4 replies
218 views
Hello, hello! There's some weird behavior where, for example, I have a string value that I use as dialogue for a charact...
started by John Peppermint Aug 19, 2022
1 reply
87 views
I'd buy this and GMS if it works well.
started by laserbeak43 Aug 09, 2022
4 replies
146 views
Hello! I’m having trouble getting live room reloading to work. After following the documentation, I kept getting the e...
started by ScottGrogin Aug 07, 2022
3 replies
159 views
Hi hi! My use case is this: I have a room with instances that get a path assigned as an instance variable in order for t...
started by John Peppermint Jun 03, 2022
2 replies
161 views
Hi, I just purchased GMlive and I'm using it with a pretty big project. I created a simple object to test it, and I real...
started by gerecsgo Jul 14, 2022
3 replies
189 views
GMLive still works perfectly in this version, but there are some new features that have been modified, for example: inst...
started by Banensoft Jul 22, 2022
5 replies
210 views
Hey YAL, I currently tried to update the room by adding blocks, and when I save and the room restarts, the blocks are ad...
started by Gypsy May 12, 2022
6 replies
229 views
There seems to be an issue with reloading scripts where lots of data is added to a ds_list, thankfully I've found a work...
started by Fawf_art Jul 20, 2022
2 replies
137 views
I am learning GMLive .Now add "live calls" to objects event is not difficult,but how about function in script?I notice...
started by rendadongdong Jul 09, 2022
1 reply
101 views
I started getting this problem a couple weeks ago, prior to that everything was working perfectly. The problem seems to...
started by Fawf_art Jun 22, 2022
6 replies
154 views
I'm not sure what's this error mean since I tried to save the script, and apparently this showed up in the log. Probably...
started by Trung0246 Jun 29, 2022
4 replies
130 views
Whenever I have the delete keyword in an event and try to use GMLive, it says that there is an error: "Expected a statem...
started by Benjamin Halko Jun 26, 2022
1 reply
103 views
always pops up in the output panel "Httperror: "
started by rendadongdong Jun 20, 2022
3 replies
135 views
When reloading a room it seems that it is no longer possible to get the tilemap id of a given layer. Are these perhaps b...
started by ShaunJS Jun 16, 2022
98 views
No replies yet