v1.0.13 - you guessed it,
GMLive.gml » Devlog
As if releasing updates specifically causes people to find increasingly more exotic issues in their projects
- Added even more error handling to the server.
As it turns out, GMS2 projects may contain references to resources that you've removed from project tree months ago, and IDE won't take any effort to clean them up. - Fixed a regression since the last update that was causing some projects to not read responses from gmlive-server.
(I've spent the entire holiday break making software and this is taking toll now)
Files
GMLive.gmez 368 kB
Jan 06, 2018
GMLive.yymp 572 kB
Jan 06, 2018
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GMLive.gml
Livecoding for GameMaker: Studio / GameMaker Studio 2
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.67 - small fixes and live_auto_call49 days ago
- 1.0.65 - 2022.11 compatibility and HTML5 tweaks63 days ago
- 1.0.63 - GML updates and a bunch more80 days ago
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
- 1.0.57 - 2022.2.1 compatibilityMar 12, 2022
- 2.3.7 updatesNov 29, 2021
- 1.0.54 - small fixesAug 21, 2021
- 1.0.53 - GX Jam editionAug 02, 2021
- 1.0.48 - many fixes!Jun 05, 2021
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