v1.0.13 - you guessed it,
GMLive.gml for GameMaker » Devlog
As if releasing updates specifically causes people to find increasingly more exotic issues in their projects
- Added even more error handling to the server.
As it turns out, GMS2 projects may contain references to resources that you've removed from project tree months ago, and IDE won't take any effort to clean them up. - Fixed a regression since the last update that was causing some projects to not read responses from gmlive-server.
(I've spent the entire holiday break making software and this is taking toll now)
Files
GMLive.gmez 368 kB
Jan 06, 2018
GMLive.yymp 572 kB
Jan 06, 2018
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GMLive.gml for GameMaker
Code and asset live-reloading for GameMaker!
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.76 - more fixes & tweaksMay 25, 2024
- 1.0.74 - GM2024 support and various fixesMar 23, 2024
- 2024.2 minifixMar 05, 2024
- 1.0.72 - Assorted fixesSep 27, 2023
- 1.0.71 - GML updates and fixesMay 22, 2023
- 1.0.67 - small fixes and live_auto_callDec 15, 2022
- 1.0.65 - 2022.11 compatibility and HTML5 tweaksDec 01, 2022
- 1.0.63 - GML updates and a bunch moreNov 14, 2022
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
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