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Recent updates

1.0.76 - more fixes & tweaks
4
Tweaks I have updated the documentation a bunch Explanations for variously antique GameMaker versions have been moved onto separate pages, but also I added some...
1 file — 1.0.76
1.0.74 - GM2024 support and various fixes
9
Changes Minimum supported version is now GM2022 (LTS or stable), 2.3.x version has been archived. Most of the extension’s scripts have been merged back togeth...
2 files — 1.0.74
2024.2 minifix
13
8
This update has caught me off-guard so there will be a proper update after I’m done with the rest of the changes/fixes, but replacing gmlive-server executable...
1 file
1.0.72 - Assorted fixes
5
Constructors no longer try to use Script.staticVar . It was good fun, but this creates a number of issues that are hard to solve in current GML Positions in err...
1 file — 1.0.72
1.0.71 - GML updates and fixes
1
11
GML updates Did you know that any time a new thing is added to GML, I have to re-create it from scratch for GMLive? Non-4-hex escape sequences like "\u65" and "...
1 file — 1.0.71
1.0.67 - small fixes and live_auto_call
12
7
live_auto_call Having noticed that macros can now reference argument array (since when?), I made a macro that you can use instead a normal live_call. So, instea...
1 file — 1.0.67
1.0.65 - 2022.11 compatibility and HTML5 tweaks
14
5
2022.11 API definitions are now updated for 2022.11. Underscores in numbers ( 1_000 ➜ 1000 ) are now supported. Binary literals ( 0b101 ➜ 5 ) are now suppor...
1 file — 1.0.65
1.0.63 - GML updates and a bunch more
4
8
Key changes: Macros are now pretty much in line with “real” GML macros, which means that you can do all sorts of quirky things with them in “live” code...
1 file — 1.0.63
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Last post
Hi, I am having problems using gmlive since the last update, I know you talked to Shaun and managed to fix the problem b...
started by Banensoft Sep 23, 2022
6 replies
436 views
Hi, i have this version of game maker IDE v2022.8.0.34 RUNTIME v2022.8.0.50, i installed GMlive, then i run gmlive-serve...
started by yeahyeah11 Sep 15, 2022
3 replies
633 views
just flashes and closes, just got the asset
started by Afil Games Sep 15, 2022
2 replies
317 views
Hi YAL, I'm having an issue when trying to live load a room with a tile layer. Currently using the latest version of GML...
started by liltommyj Sep 12, 2022
3 replies
192 views
Hello YAL! I've struggled previously a little with room reloading in PokeyPoke which has quite large hub-worlds and big...
started by SaraJS Aug 10, 2022
4 replies
390 views
Hello, hello! There's some weird behavior where, for example, I have a string value that I use as dialogue for a charact...
started by John Peppermint Aug 19, 2022
1 reply
160 views
I'd buy this and GMS if it works well.
started by laserbeak43 Aug 09, 2022
4 replies
269 views
Hello! I’m having trouble getting live room reloading to work. After following the documentation, I kept getting the e...
started by ScottGrogin Aug 07, 2022
3 replies
424 views
Hi hi! My use case is this: I have a room with instances that get a path assigned as an instance variable in order for t...
started by John Peppermint Jun 03, 2022
2 replies
258 views
Hi, I just purchased GMlive and I'm using it with a pretty big project. I created a simple object to test it, and I real...
started by gerecsgo Jul 14, 2022
3 replies
267 views
GMLive still works perfectly in this version, but there are some new features that have been modified, for example: inst...
started by Banensoft Jul 22, 2022
5 replies
477 views
Hey YAL, I currently tried to update the room by adding blocks, and when I save and the room restarts, the blocks are ad...
started by Gypsy May 12, 2022
6 replies
584 views
There seems to be an issue with reloading scripts where lots of data is added to a ds_list, thankfully I've found a work...
started by Fawf_art Jul 20, 2022
2 replies
405 views
I am learning GMLive .Now add "live calls" to objects event is not difficult,but how about function in script?I notice...
started by rendadongdong Jul 09, 2022
1 reply
251 views
I started getting this problem a couple weeks ago, prior to that everything was working perfectly. The problem seems to...
started by Fawf_art Jun 22, 2022
6 replies
277 views
I'm not sure what's this error mean since I tried to save the script, and apparently this showed up in the log. Probably...
started by Trung0246 Jun 29, 2022
4 replies
242 views
Whenever I have the delete keyword in an event and try to use GMLive, it says that there is an error: "Expected a statem...
started by Benjamin Halko Jun 26, 2022
1 reply
210 views
always pops up in the output panel "Httperror: "
started by rendadongdong Jun 20, 2022
3 replies
226 views
When reloading a room it seems that it is no longer possible to get the tilemap id of a given layer. Are these perhaps b...
started by SaraJS Jun 16, 2022
182 views
No replies yet
Hey There, So I decided to dust off GM (updated to the latest version) and obtained the version of GMLLive ( GMLiveForGM...
started by PJGHangouts May 27, 2022
2 replies
340 views