Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

New topic
305
Topics

Recent updates

1.0.76 - more fixes & tweaks
4
Tweaks I have updated the documentation a bunch Explanations for variously antique GameMaker versions have been moved onto separate pages, but also I added some...
1 file — 1.0.76
1.0.74 - GM2024 support and various fixes
9
Changes Minimum supported version is now GM2022 (LTS or stable), 2.3.x version has been archived. Most of the extension’s scripts have been merged back togeth...
2 files — 1.0.74
2024.2 minifix
13
8
This update has caught me off-guard so there will be a proper update after I’m done with the rest of the changes/fixes, but replacing gmlive-server executable...
1 file
1.0.72 - Assorted fixes
5
Constructors no longer try to use Script.staticVar . It was good fun, but this creates a number of issues that are hard to solve in current GML Positions in err...
1 file — 1.0.72
1.0.71 - GML updates and fixes
1
11
GML updates Did you know that any time a new thing is added to GML, I have to re-create it from scratch for GMLive? Non-4-hex escape sequences like "\u65" and "...
1 file — 1.0.71
1.0.67 - small fixes and live_auto_call
12
8
live_auto_call Having noticed that macros can now reference argument array (since when?), I made a macro that you can use instead a normal live_call. So, instea...
1 file — 1.0.67
1.0.65 - 2022.11 compatibility and HTML5 tweaks
14
5
2022.11 API definitions are now updated for 2022.11. Underscores in numbers ( 1_000 ➜ 1000 ) are now supported. Binary literals ( 0b101 ➜ 5 ) are now suppor...
1 file — 1.0.65
1.0.63 - GML updates and a bunch more
4
8
Key changes: Macros are now pretty much in line with “real” GML macros, which means that you can do all sorts of quirky things with them in “live” code...
1 file — 1.0.63
305 topics · Next page · Previous page · First page
Topic
Last post
Hey YAL, I currently tried to update the room by adding blocks, and when I save and the room restarts, the blocks are ad...
started by Gypsy May 12, 2022
6 replies
597 views
There seems to be an issue with reloading scripts where lots of data is added to a ds_list, thankfully I've found a work...
started by Fawf_art Jul 20, 2022
2 replies
418 views
I am learning GMLive .Now add "live calls" to objects event is not difficult,but how about function in script?I notice...
started by rendadongdong Jul 09, 2022
1 reply
260 views
I started getting this problem a couple weeks ago, prior to that everything was working perfectly. The problem seems to...
started by Fawf_art Jun 22, 2022
6 replies
289 views
I'm not sure what's this error mean since I tried to save the script, and apparently this showed up in the log. Probably...
started by Trung0246 Jun 29, 2022
4 replies
253 views
Whenever I have the delete keyword in an event and try to use GMLive, it says that there is an error: "Expected a statem...
started by Benjamin Halko Jun 26, 2022
1 reply
218 views
always pops up in the output panel "Httperror: "
started by rendadongdong Jun 20, 2022
3 replies
236 views
When reloading a room it seems that it is no longer possible to get the tilemap id of a given layer. Are these perhaps b...
started by SaraJS Jun 16, 2022
183 views
No replies yet
Hey There, So I decided to dust off GM (updated to the latest version) and obtained the version of GMLLive ( GMLiveForGM...
started by PJGHangouts May 27, 2022
2 replies
346 views
Hi, I'm getting this compile error after installing in GMS 2.3 windows for the first time... Any pointers would be appre...
started by Retchy Apr 19, 2022
2 replies
277 views
After GMLive has run for a while (sometimes just a couple of seconds), the runner exits with non-zero status seemingly a...
started by mrvictordiaz Sep 07, 2020
20 replies
2,349 views
I've updated GMLive to the latest one, but the server still says 0 clients, even with live_enabled set to 1
started by PolyCrunch Games Apr 05, 2022
2 replies
408 views
The extension works great when I'm doing simple GML with no regards to the view but when I add view variables particular...
started by Tanktot Games Apr 05, 2022
2 replies
343 views
Hi there, I just purchased GMLive, imported GMLiveForGMS2.3+.yymps, and did the initial setup by placing the obj and run...
started by Thousand Tonic Apr 03, 2022
2 replies
217 views
Hello, today i'm facing a strange issue with switch/case statement stopped working after reloading script with GMLive, h...
started by chutneyio Mar 24, 2022
6 replies
461 views
As GMS Feather is still in it’s early stage and reports lot of false-positive errors with GMLive, I would like to prop...
started by gnysek Mar 21, 2022
2 replies
415 views
Haven't installed GMLive in a while but needed to install it today and in GMS2 Beta (IDE v2022.200.0.0475 and Runtime v...
started by Bulletproof Outlaws Feb 22, 2022
20 replies
1,536 views
There's something GMLive does not like in my code, but I'm finding it very difficult to discover what that is. The code...
started by Crysillion Mar 06, 2022
1 reply
204 views
I'm using the GMLiveForGMS2.3+.yymps version. I have set up everything as stated in the cheat sheet and YAL's video. I'm...
started by austin Mar 08, 2022
2 replies
215 views
does't work anymore on new version gms2 its make me very very sad!
started by RhysZ Mar 06, 2022
2 replies
222 views