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Recent updates

1.0.78 - GM2024.11 tweaks and fixes
2
5
New stuff There’s now live_auto_call_nr , which is like the regular live_auto_call , but does an exit instead of a return . You can use it when Feather or GME...
1 file — 1.0.77
1.0.76 - more fixes & tweaks
4
Tweaks I have updated the documentation a bunch Explanations for variously antique GameMaker versions have been moved onto separate pages, but also I added some...
1 file — 1.0.76
1.0.74 - GM2024 support and various fixes
9
Changes Minimum supported version is now GM2022 (LTS or stable), 2.3.x version has been archived. Most of the extension’s scripts have been merged back togeth...
2 files — 1.0.74
2024.2 minifix
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8
This update has caught me off-guard so there will be a proper update after I’m done with the rest of the changes/fixes, but replacing gmlive-server executable...
1 file
1.0.72 - Assorted fixes
5
Constructors no longer try to use Script.staticVar . It was good fun, but this creates a number of issues that are hard to solve in current GML Positions in err...
1 file — 1.0.72
1.0.71 - GML updates and fixes
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11
GML updates Did you know that any time a new thing is added to GML, I have to re-create it from scratch for GMLive? Non-4-hex escape sequences like "\u65" and "...
1 file — 1.0.71
1.0.67 - small fixes and live_auto_call
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8
live_auto_call Having noticed that macros can now reference argument array (since when?), I made a macro that you can use instead a normal live_call. So, instea...
1 file — 1.0.67
1.0.65 - 2022.11 compatibility and HTML5 tweaks
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5
2022.11 API definitions are now updated for 2022.11. Underscores in numbers ( 1_000 ➜ 1000 ) are now supported. Binary literals ( 0b101 ➜ 5 ) are now suppor...
1 file — 1.0.65
322 topics · Next page · Previous page · First page
Topic
Last post
I have "native_cursor_update();" in the step event of my obj_player. Perhaps this isn't the best place to have this line...
started by grakushkin Oct 31, 2024
2 replies
121 views
The installation looks ok, but the modifications don't happen. I tested simple things like changing the player speed in...
started by macmilam Oct 23, 2024
2 replies
117 views
[GMLive][12.07.2024 5:09:33][ERROR] Runtime error: [error] `instance#ref instance 10009(obj_player)` (instance of obj_pl...
started by Dalmac Jul 12, 2024
4 replies
233 views
Hello, I don't quite understand how I can reload local functions or I guess 'methods' using GMLive. I keep getting an er...
started by MaxLos Jun 23, 2024
1 reply
225 views
I'm having some trouble installing the newest version of GM Live into my current project. When I import via the marketpl...
started by Spooky Squid Games May 14, 2024
3 replies
231 views
The new GMS update (IDE 2024.4.0.137, Runtime 2024.4.0.168) introduced Blend Equation manipulation functions, like "gpu_...
started by k47 May 04, 2024
3 replies
199 views
hoow do u even change chars???? is it even possible????? i mean...why is there noise in the game when dawloading it then...
started by bryanvspp May 11, 2024
4 replies
218 views
Full error message: ___________________________________________ ########################################################...
started by KingDevyn May 05, 2024
7 replies
311 views
Hello, I've been using GMLive for awhile and it's worked great until I updated GMS to the latest version, now I keep get...
started by MaxLos May 03, 2024
2 replies
194 views
hey. ive been getting this error lately, its been going on for a few weeks and i havent been able to find a fix: Startin...
started by itaisinger May 02, 2024
2 replies
208 views
The setting up video is from 2019 and some latest videos are on Shaun Spalding channel! Thank you for what you do!
started by Stezzu Apr 24, 2024
2 replies
188 views
Hi @YellowAfterlife, thanks for the awesome tool I noticed the cheat sheet has an error under Animation curve functions...
started by TheWonderCow Apr 24, 2024
1 reply
117 views
Hey! I wanted to download the extension from the Itch page, and after downloading the yyps file (for 2023 version of GM)...
started by tosch29 Apr 23, 2024
1 reply
144 views
I'm trying to set up GMLive on a Windows PC, GM v 2024.2.0. When running gmlive-server.exe I'm getting this error messag...
started by Duister Games Apr 17, 2024
1 reply
105 views
My attempts to compile are being thwarted: "\extensions\GMLive_fallback\pre_build_step.bat\extensions\GMLive_fallback\pr...
started by Dialysis_Mac Apr 17, 2024
2 replies
192 views
Hello, I purchased the asset and am using the latest version of Gamemaker (2024) + the asset (2022+). I've followed the...
started by samyam Mar 28, 2024
1 reply
174 views
After upgrading to GM 2024.2, any function() calls inside live code don't use the caller object. For example, if a funct...
started by CannotThink Mar 11, 2024
2 replies
227 views
Just trying to get GMLive set up before I get too far into setting up a game. I imported into GMS2, made sure the files...
started by Ristray Mar 04, 2024
13 replies
643 views
Hi, Reporting that GMLive produces the following error in the output window without updating saved changes in the code...
started by _MHG_ Mar 05, 2024
9 replies
374 views
In the Create-event of my object for water I set the sprite for the top of the water to live like so: sprite_set_live(sp...
started by cookiedraggy Feb 06, 2024
2 replies
216 views