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GMRoomPack

Package GameMaker rooms and load them as you please · By YellowAfterlife

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Topics

Recent updates

2022.8+ compressed tile map support
5
This update adds support for the updated tile storage format seen in 2022.8+ … I think that’s all? Might have a little code updates from bits it shares with...
2 files — 1.0.12
FX layer support and minor fixes
1
4
2.3 Effect layers are now supported. Note that GM only exports shaders for effect types that are actually used, so make sure to have a layer with the effect app...
1 file
A note on `room_pack_eval_script` in 2.3
4
If you are setting up TXR for eval script for the first time, consider using the version from GitHub (click “download repository”) - it has support for...
Small updates
2
Added an option to compress resulting JSON. When exporting to an included file, the entire file will be compressed (and can be decompressed using buffer_decompr...
2 files
2.3 minifix
2
Fixed an issue where exporting JSON for 2.3 projects would incorrectly prepend function <name>(){ . Gave the packer tool an icon on Windows. Gave the packer too...
1 file
A GMS2.3 version
3
This update adds GMS2.3 beta support to GMRoomPack. You'll want to remove the GMRoomPack folder from included files and import the new one. Updated: Fixed a pa...
1 file
A few more fixes
Fixed GMRoomPack executable not accepting command-line arguments Fixed (?) interactive mode skipping "how do you want to save this" step (and going straight to...
2 files
More small fixes
Fixed the tool denying to pack GMS2 rooms with missing referenced creation code files (which is apparently a perfectly normal thing) Fixed room_pack_load_file n...
2 files
Topic
Last post
Hi, I've tried to get this working with a simple room, but I get the following error on loading (no matter what kind of...
started by pixelplant_studios Sep 02, 2022
2 replies
172 views
Would be cool if the asset could also export new fx layers. Thanks!
started by dreamsknight Mar 14, 2022
119 views
No replies yet
im looking for tutorials in general but i have been wanting to make a randomly generated/procedually generated room but...
started by ZakaliTheAvali Aug 07, 2021
3 replies
367 views
Hello. I’m using GameMaker Studio 2.3.3.574. I've some issues when I load a room: I'm using tilemap collision but when...
started by Banensoft Aug 09, 2021
3 replies
338 views
I assume it's okay to use it however I want? Commercially, etc.? I haven't seen the license mentioned anywhere.
started by Phoebii May 26, 2021
1 reply
248 views
It's broken with 2.3 update, was working great, then i noticed sometimes my objects would only partially load.... 2.3 mi...
started by JesterOC Apr 11, 2021
6 replies
256 views
im not really sure how to use this so i created a json map with the helper to a gml script i put this in a object create...
started by Jezzarb Mar 19, 2021
3 replies
358 views
Hi! First of all I'd like to thank you for this extension; the possibilities this introcudes into my project have re-lit...
started by ProfaneArtillery Mar 10, 2021
1 reply
190 views
Hello, I purchased the asset recently and everything is working fine except loading instance creation codes/variables.I...
started by dreamsknight Dec 13, 2020
7 replies
439 views
For a long time I have been trying to solve a severe problem, without success. Every ds_list_find_index() returns -1 for...
started by Kehler Creations Dec 27, 2020
3 replies
232 views
Hello. I’m using GameMaker Studio 2.3.1 and GMRoomPackForGMS2.3.yymps on Windows. I have an issue when using “room_p...
started by srbbw Nov 26, 2020
2 replies
380 views
Hi, I noticed that a simple unpacking of a room doesn't load custom variables / creation code for the instances set in t...
started by moppin Jun 01, 2020
7 replies
481 views
Greetings! Quick issue with building mac apps with the plugin. There appears to be two errors in the cpp that are preven...
started by Newmark Software Oct 30, 2020
2 replies
159 views
Hey Yal! Small issue I've had with room pack which I've ignored for a long time. I have rooms stored in scripts, which c...
started by ArcJamie Oct 18, 2020
1 reply
206 views
Since updating to 2.3, variable definitions have not been functional. I use GMLive's built in function for this: room_pa...
started by Kehler Creations Sep 11, 2020
7 replies
376 views
Hello, So I am trying to reduce room load time in my game. I found out that loading rooms from separate .json files is m...
started by Phoebii Mar 20, 2020
2 replies
252 views
Will you make this work with GMS2 Beta? All I get are parsing errors with the new room format. Thank you ;) Error occurr...
started by Bommel24 Jul 05, 2020
3 replies
246 views
Hello, I have just bought your product, and I'm trying to implement it. I've run into problems with layers and tilemaps...
started by Phoebii Jun 10, 2019
9 replies
632 views
I am making a game with very large rooms. When I load a new chunk in, the game freezes for a moment, which I assume is b...
started by Kehler Creations Apr 14, 2020
1 reply
214 views
Let's say you loaded a room in and the player interacted with several objects. Is it possible to utilize this on runtime...
started by hjk321 Apr 08, 2020
1 reply
181 views