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Devlog
A note on room casing
November 28, 2024
by
YellowAfterlife
4
If your room names do not match their file names (e.g. rm_some ’s file/directory are called rm_Some ) for some reason, the keys in GMRoomPack maps might also not match the room names. Here’s a scr...
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2022.8+ compressed tile map support
October 29, 2022
by
YellowAfterlife
5
This update adds support for the updated tile storage format seen in 2022.8+ … I think that’s all? Might have a little code updates from bits it shares with GMLive’s room loader logic...
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FX layer support and minor fixes
March 21, 2022
by
YellowAfterlife
4
2.3 Effect layers are now supported. Note that GM only exports shaders for effect types that are actually used, so make sure to have a layer with the effect applied somewhere (even if in an unused roo...
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A note on `room_pack_eval_script` in 2.3
October 08, 2021
by
YellowAfterlife
4
If you are setting up TXR for eval script for the first time, consider using the version from GitHub (click “download repository”) - it has support for 2.3 struct literals and a fix for txr_exec b...
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Small updates
March 18, 2021
by
YellowAfterlife
2
Added an option to compress resulting JSON. When exporting to an included file, the entire file will be compressed (and can be decompressed using buffer_decompress ). When exporting to a script, the c...
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2.3 minifix
November 28, 2020
by
YellowAfterlife
2
Fixed an issue where exporting JSON for 2.3 projects would incorrectly prepend function <name>(){ . Gave the packer tool an icon on Windows. Gave the packer tool a window title on Windows. Fixed the p...
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A GMS2.3 version
July 27, 2020
by
YellowAfterlife
3
This update adds GMS2.3 beta support to GMRoomPack. You'll want to remove the GMRoomPack folder from included files and import the new one. Updated: Fixed a packer error with variable definitions...
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A few more fixes
February 22, 2019
by
YellowAfterlife
Fixed GMRoomPack executable not accepting command-line arguments Fixed (?) interactive mode skipping "how do you want to save this" step (and going straight to script name) for "save all rooms" occasi...
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More small fixes
November 26, 2018
by
YellowAfterlife
Fixed the tool denying to pack GMS2 rooms with missing referenced creation code files (which is apparently a perfectly normal thing) Fixed room_pack_load_file not getting rid of temporary buffer it ma...
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Small fixes
November 14, 2018
by
YellowAfterlife
1
std.ndll is now included in case you don't have one ( topic ). Fixed packer not waiting for you to press any key when picking "repeat last operation" option. Fixed error message saying "room_pack_obje...
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