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GMRoomPack

Package GameMaker rooms and load them as you please · By YellowAfterlife

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Recent updates

2022.8+ compressed tile map support
5
This update adds support for the updated tile storage format seen in 2022.8+ … I think that’s all? Might have a little code updates from bits it shares with...
2 files — 1.0.12
FX layer support and minor fixes
1
4
2.3 Effect layers are now supported. Note that GM only exports shaders for effect types that are actually used, so make sure to have a layer with the effect app...
1 file
A note on `room_pack_eval_script` in 2.3
4
If you are setting up TXR for eval script for the first time, consider using the version from GitHub (click “download repository”) - it has support for...
Small updates
2
Added an option to compress resulting JSON. When exporting to an included file, the entire file will be compressed (and can be decompressed using buffer_decompr...
2 files
2.3 minifix
2
Fixed an issue where exporting JSON for 2.3 projects would incorrectly prepend function <name>(){ . Gave the packer tool an icon on Windows. Gave the packer too...
1 file
A GMS2.3 version
3
This update adds GMS2.3 beta support to GMRoomPack. You'll want to remove the GMRoomPack folder from included files and import the new one. Updated: Fixed a pa...
1 file
A few more fixes
Fixed GMRoomPack executable not accepting command-line arguments Fixed (?) interactive mode skipping "how do you want to save this" step (and going straight to...
2 files
More small fixes
Fixed the tool denying to pack GMS2 rooms with missing referenced creation code files (which is apparently a perfectly normal thing) Fixed room_pack_load_file n...
2 files
43 topics · Next page
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Last post
Hey, I've been using your GMRoomPack thing for a while now. For a new game I'm working on, I've decided to use your exte...
started by McKraken Aug 21, 2023
1 reply
128 views
Hi, So everything is working fine with this asset, but I note that when I try to re-run commands from a previous run (wh...
started by _MHG_ Jun 13, 2023
2 replies
164 views