Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

GMRoomPack

Package GameMaker rooms and load them as you please · By YellowAfterlife

Community

New topic
43
Topics

Recent updates

2022.8+ compressed tile map support
5
This update adds support for the updated tile storage format seen in 2022.8+ … I think that’s all? Might have a little code updates from bits it shares with...
2 files — 1.0.12
FX layer support and minor fixes
1
4
2.3 Effect layers are now supported. Note that GM only exports shaders for effect types that are actually used, so make sure to have a layer with the effect app...
1 file
A note on `room_pack_eval_script` in 2.3
4
If you are setting up TXR for eval script for the first time, consider using the version from GitHub (click “download repository”) - it has support for...
Small updates
2
Added an option to compress resulting JSON. When exporting to an included file, the entire file will be compressed (and can be decompressed using buffer_decompr...
2 files
2.3 minifix
2
Fixed an issue where exporting JSON for 2.3 projects would incorrectly prepend function <name>(){ . Gave the packer tool an icon on Windows. Gave the packer too...
1 file
A GMS2.3 version
3
This update adds GMS2.3 beta support to GMRoomPack. You'll want to remove the GMRoomPack folder from included files and import the new one. Updated: Fixed a pa...
1 file
A few more fixes
Fixed GMRoomPack executable not accepting command-line arguments Fixed (?) interactive mode skipping "how do you want to save this" step (and going straight to...
2 files
More small fixes
Fixed the tool denying to pack GMS2 rooms with missing referenced creation code files (which is apparently a perfectly normal thing) Fixed room_pack_load_file n...
2 files
43 topics · Next page
Topic
Last post
Hey, I've been using your GMRoomPack thing for a while now. For a new game I'm working on, I've decided to use your exte...
started by McKraken Aug 21, 2023
1 reply
128 views
Hi, So everything is working fine with this asset, but I note that when I try to re-run commands from a previous run (wh...
started by _MHG_ Jun 13, 2023
2 replies
164 views
Hello, We have a controller object that has a create event that loops through our packed rooms and assembles a level fro...
started by beenbaba Jun 01, 2023
2 replies
151 views
Hi, Great asset, and works pretty well. I'd just like to ask how you'd approach the following: Say I have 3 rooms - rm_s...
started by _MHG_ May 08, 2023
2 replies
147 views
If I call room_pack_load in the "base rooms" creation code and the base room doesn't contain the same number of tilemaps...
started by DoinkOink Jan 27, 2023
2 replies
188 views
Hello - does the asset need to be updated following then 2022.8 gamemaker update which changes the tile encoding or will...
started by beenbaba Oct 22, 2022
2 replies
189 views
The tiny tool that is needed for part of the process, I don't care if it's built for apple silicon but not all x64 tools...
started by knavels Nov 11, 2022
2 replies
138 views
Hi, I've tried to get this working with a simple room, but I get the following error on loading (no matter what kind of...
started by pixelplant_studios Sep 02, 2022
2 replies
178 views
Would be cool if the asset could also export new fx layers. Thanks!
started by dreamsknight Mar 14, 2022
119 views
No replies yet