1.0.20 - room reloading
GMLive.gml » Devlog


Additions:
- Room reloading! You can now mark a room for live reload and have it restarted (immediately or at request) whenever you change it in the project (be that GMS1, GMS2, or using custom editors).
Improvements:
- Documentation now has an option of night mode (and a few other stylistic tweaks).
Fixes:
- Fixed 0x hexadecimal notation, for real this time.
Files
[archive] GMLive (for GMS1.4).gmez 448 kB
Version 1.0.20 Jun 22, 2018
[archive] GMLive (for GMS2.2.5).yymp 533 kB
Version 1.0.20 Jun 22, 2018
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GMLive.gml
Livecoding for GameMaker: Studio / GameMaker Studio 2
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.72 - Assorted fixes68 days ago
- 1.0.71 - GML updates and fixesMay 22, 2023
- 1.0.67 - small fixes and live_auto_callDec 15, 2022
- 1.0.65 - 2022.11 compatibility and HTML5 tweaksDec 01, 2022
- 1.0.63 - GML updates and a bunch moreNov 14, 2022
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
- 1.0.57 - 2022.2.1 compatibilityMar 12, 2022
- 2.3.7 updatesNov 29, 2021
- 1.0.54 - small fixesAug 21, 2021
Comments
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You constantly amaze me YellowAfterLife. Keep up the great work!