1.0.57 - 2022.2.1 compatibility
GMLive.gml for GameMaker » Devlog
- GMLive’s API was updated to match current stable version of GMS2.
I hope to release a separate tool for updating the API script automatically soon, but it may take time due to the overall situation in Ukraine. - Added support for
#RrGgBb
literals. - Added support for null-coalescing (
??
,??=
) operators. - Fixed a non-included
trace
function being called to show a warning when trying to live-load a room with a path layer.
P.S.: I’m unable to upload a Marketplace release in the new IDE version for unidentifiable reasons (pictured).
Files
[archive] GMLive (for GMS2.3).yymps 895 kB
Version 1.0.57 Mar 11, 2022
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GMLive.gml for GameMaker
Code and asset live-reloading for GameMaker!
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.76 - more fixes & tweaksMay 25, 2024
- 1.0.74 - GM2024 support and various fixesMar 23, 2024
- 2024.2 minifixMar 05, 2024
- 1.0.72 - Assorted fixesSep 27, 2023
- 1.0.71 - GML updates and fixesMay 22, 2023
- 1.0.67 - small fixes and live_auto_callDec 15, 2022
- 1.0.65 - 2022.11 compatibility and HTML5 tweaksDec 01, 2022
- 1.0.63 - GML updates and a bunch moreNov 14, 2022
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
Comments
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Thanks so kindly for patching this. What’s the best method to update for license holders who purchased via the YoYo Market place? This is the error that I get when loading in the latest GMS2 version;
https://itch.io/post/5503144
GMLive is now updating correctly via the Market Place. You’re all legends!
Thank you for this update, was really waiting on this. Stay safe please Yellow!