1.0.54 - small fixes


  • I added even more error checking for missing/corrupted scripts!
    This shows meaningful messages on startup.
  • live_log_script now has a second log_level argument.
    If you ever wanted to make your game beep at you when there’s an error in “live” code, now you can.
  • Fixed enums/macros not being usable in “live” room creation code and properties.
  • Fixed instance_count showing a peculiar error when used in “live” code.

Files

[archive] GMLive (for GMS2.3).yymps 895 kB
Version 1.0.54 Aug 21, 2021

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