An experimental anti-crash build
GMLive.gml » Devlog
Through a somewhat complicated testing process I have established that mystery crashes in GMS2.3 have something to do with actively using structs!
So… here’s a build (GMLiveForGMS2.3-experimental
) that just doesn’t use structs. Arrays all the way down!
This is not warranted to cure 100% of crash cases, and it will not spare you of crashes that are related to using structs in your own code, but in test projects this helped a lot.
Files
GMLiveForGMS2.3-experimental.yymps 498 kB
Dec 31, 2020
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GMLive.gml
Livecoding for GameMaker: Studio / GameMaker Studio 2
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.72 - Assorted fixes68 days ago
- 1.0.71 - GML updates and fixesMay 22, 2023
- 1.0.67 - small fixes and live_auto_callDec 15, 2022
- 1.0.65 - 2022.11 compatibility and HTML5 tweaksDec 01, 2022
- 1.0.63 - GML updates and a bunch moreNov 14, 2022
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
- 1.0.57 - 2022.2.1 compatibilityMar 12, 2022
- 2.3.7 updatesNov 29, 2021
- 1.0.54 - small fixesAug 21, 2021
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