1.0.39 - this is another of those "more 2.3 fixes" updates
GMLive.gml for GameMaker » Devlog
Improvements:
- I tried cleaning up some of the “unused” variables, though there is a certain limit as GMS2.3 will also gladly complain about functions that you are not calling in your code.
Fixes:
- Animation curves can now be referenced in “live” code.
Don’t forget to update your gmlive-server! - Fixed instances in “live” rooms overlapping each other in opposite order.
There is a possibility that this will have some sort of side effect with creation code order. - Added more error handling so that improperly formatted exceptions cannot crash gml_thread_stack_error while it tries to parse them.
Files
[archive] GMLive (for GMS2.3).yymps 895 kB
Version 1.0.39 Dec 16, 2020
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GMLive.gml for GameMaker
Code and asset live-reloading for GameMaker!
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.76 - more fixes & tweaksMay 25, 2024
- 1.0.74 - GM2024 support and various fixesMar 23, 2024
- 2024.2 minifixMar 05, 2024
- 1.0.72 - Assorted fixesSep 27, 2023
- 1.0.71 - GML updates and fixesMay 22, 2023
- 1.0.67 - small fixes and live_auto_callDec 15, 2022
- 1.0.65 - 2022.11 compatibility and HTML5 tweaksDec 01, 2022
- 1.0.63 - GML updates and a bunch moreNov 14, 2022
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
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