v1.0.12 - small fixes


  • Remove  two unnecessary calls to debug (trace) script in the GMS2 version of last update.
    If this ever happens again, you can make a temporary script called "trace" that just has `var _=argument[0]` inside so that compiler doesn't complain.
  • Added live_async_http_check(async_load_map), which returns whether the event is the one for GMLive.
    Also live_async_http now accepts an optional replacement for async_load, which allows to override  or delay GMLive updates (more on this later).

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