1.0.34 - 2.3.1 compatibility and various fixes
GMLive.gml » Devlog
Additions & improvements:
- Added a bunch of API functions for exposing/overriding entries for “live” code.
- GMLive-server now has an icon on Windows (also wrote a post about this).
- GMLive-server now sets window title on Windows.
- GMLive-server is now a little clearer with startup errors.
- Organized documentation a little.
- Added “singleton” code back to
obj_gmlive
to avoid oddities when accidentally creating anotherobj_gmlive
.
Fixes:
- Fixed 2.3.1 support (got rid of now-amiss constant).
- Fixed support for enums that reference other enums.
- Fixed a certain 64-character console-specific function causing issues for GMLive.
- Fixed issues with global array access (
view_camera
,view_xport
, etc.).
Files
GMLiveForGMS2.yymp 701 kB
Version 1.0.34 Nov 17, 2020
GMLiveForGMS2.3+.yymps 573 kB
Version 1.0.33 Nov 17, 2020
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GMLive.gml
Livecoding for GameMaker: Studio / GameMaker Studio 2
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.42[/43] - Various fixes24 days ago
- An experimental anti-crash build63 days ago
- 1.0.39 - this is another of those "more 2.3 fixes" updates78 days ago
- 1.0.38 - even more 2.3 fixes94 days ago
- 1.0.37 - more small fixesNov 21, 2020
- 1.0.35 - 2.3.x HTML5 compatibilityNov 20, 2020
- 2.3.1 beta noteOct 05, 2020
- 1.0.31 - and a few more 2.3 fixesSep 01, 2020
- 1.0.29 - even more 2.3 fixes, surely enoughAug 21, 2020
Comments
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Thank you sooooo much for fixing the view_camera stuff. I use that a lot in my draw events so it's gonna be awesome to use this properly again.