v1.0.10 - fixes for a few issues
GMLive.gml » Devlog
This version fixes a few smaller issues that people ran into over past month,
- A workaround for GMS1/GMS2 bug with extensions sometimes failing to initialize in debug mode is now included in asset's sample obj_gmlive (it's the variable_global_exists line).
- Fixed `with (instance) instance_destroy()` sometimes destroying the instance outside the with-block.
Get GMLive.gml
Buy Now$29.95 USD or more
GMLive.gml
Livecoding for GameMaker: Studio / GameMaker Studio 2
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.67 - small fixes and live_auto_call49 days ago
- 1.0.65 - 2022.11 compatibility and HTML5 tweaks63 days ago
- 1.0.63 - GML updates and a bunch more80 days ago
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
- 1.0.57 - 2022.2.1 compatibilityMar 12, 2022
- 2.3.7 updatesNov 29, 2021
- 1.0.54 - small fixesAug 21, 2021
- 1.0.53 - GX Jam editionAug 02, 2021
- 1.0.48 - many fixes!Jun 05, 2021
Leave a comment
Log in with itch.io to leave a comment.