1.0.27 - more 2.3 fixes


Fixes:

  • Fixed some functions not passing `self` correctly in 2.3 version (most notably draw_self).
  • Fixed gmlive-server getting duplicates of files when restarting the game without restarting the server.
  • Fixed GMLive's type checking being stricter than GMS2.3's is (e.g. implicit casts from real to string).
  • Room reloading might work, but have not been extensively tested.

If you were having issues before, I suggest to re-test them on the current version of GMLive + current beta runtime and point out anything that's still broken.

Files

GMLive (for GMS2.3 and GM2022+).yymps 750 kB
Version 1.0.27 Aug 09, 2020

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Comments

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(+1)

Is there a 1.0.27 for GM 2.2x coming? I'm experiencing the multiple script reloading bug, but haven't migrated my project to 2.3 yet

(+2)

Copying GMLive-server from 2.3 YYMPS (it's a ZIP) should work. I'll upload a 2.2 version soon.