Is there a 1.0.27 for GM 2.2x coming? I'm experiencing the multiple script reloading bug, but haven't migrated my project to 2.3 yet
1.0.27 - more 2.3 fixes
- Fixed some functions not passing `self` correctly in 2.3 version (most notably draw_self).
- Fixed gmlive-server getting duplicates of files when restarting the game without restarting the server.
- Fixed GMLive's type checking being stricter than GMS2.3's is (e.g. implicit casts from real to string).
- Room reloading might work, but have not been extensively tested.
If you were having issues before, I suggest to re-test them on the current version of GMLive + current beta runtime and point out anything that's still broken.
GMLive (for GMS2.3 and GM2022+).yymps 895 kB
Version 1.0.27 Aug 09, 2020