v1.0.9 - small fixes
GMLive.gml » Devlog
- Fixed enums sometimes being misrecognized as script references.
- Fixed server preferring GMS1 projects over GMS2 projects if they are scattered in a a GMS2 project directory.
- Added more error handling to the server (shouldn't outright close if operations fail due to file system state changes).
Files
GMLive.gmez 331 kB
Nov 25, 2017
GMLive.yymp 571 kB
Nov 25, 2017
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GMLive.gml
Livecoding for GameMaker: Studio / GameMaker Studio 2
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.67 - small fixes and live_auto_call49 days ago
- 1.0.65 - 2022.11 compatibility and HTML5 tweaks63 days ago
- 1.0.63 - GML updates and a bunch more80 days ago
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
- 1.0.57 - 2022.2.1 compatibilityMar 12, 2022
- 2.3.7 updatesNov 29, 2021
- 1.0.54 - small fixesAug 21, 2021
- 1.0.53 - GX Jam editionAug 02, 2021
- 1.0.48 - many fixes!Jun 05, 2021
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