v1.0.9 - small fixes
GMLive.gml for GameMaker » Devlog
- Fixed enums sometimes being misrecognized as script references.
- Fixed server preferring GMS1 projects over GMS2 projects if they are scattered in a a GMS2 project directory.
- Added more error handling to the server (shouldn't outright close if operations fail due to file system state changes).
Files
GMLive.gmez 331 kB
Nov 25, 2017
GMLive.yymp 571 kB
Nov 25, 2017
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GMLive.gml for GameMaker
Code and asset live-reloading for GameMaker!
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 1.0.76 - more fixes & tweaksMay 25, 2024
- 1.0.74 - GM2024 support and various fixesMar 23, 2024
- 2024.2 minifixMar 05, 2024
- 1.0.72 - Assorted fixesSep 27, 2023
- 1.0.71 - GML updates and fixesMay 22, 2023
- 1.0.67 - small fixes and live_auto_callDec 15, 2022
- 1.0.65 - 2022.11 compatibility and HTML5 tweaksDec 01, 2022
- 1.0.63 - GML updates and a bunch moreNov 14, 2022
- 1.0.62 - 2022.8 compatibility and alt. serverSep 12, 2022
- 1.0.59 - Fixes, features, and optimizationsAug 03, 2022
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