[V2] HTML5 and Linux support!
Native cursors for GameMaker » Devlog


This update brings the earlier promised HTML5 support to V2 and Linux support!
Some notes:
General
native_cursor_create_from_full_path
and native_cursor_add_from_full_path
only work on Windows because only Windows can load Windows-specific CUR
files directly.
HTML5
Thanks to people tricking visitors into closing the browser or clicking browser controls, many browsers no longer allow cursors to extend outside the page boundaries. You’ll want to remove empty space from edges of your cursor images.
Linux
On Linux in GM LTS, window_handle()
returns an invalid handle until the first draw event has ran, so you’ll need to call native_cursor_preinit()
yourself one frame later.
Files
native_cursor (for GM2022+).yymps 36 kB
Version 2.1 1 day ago
native_cursor demo (for GM2023+).yyz 134 kB
Version 2.1 1 day ago
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Native cursors for GameMaker
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- 2024.13 workaround edition52 days ago
- [V2] Callbacks and future changesOct 14, 2024
- [V2] Various fixesApr 02, 2023
- V2 beta and GM2022.8 compatibilitySep 09, 2022
- 2.3.1 compatibility and a mystery crash fixOct 22, 2020
- A 2.3 version and performance improvementsAug 31, 2020
- Added a GMS2 versionDec 10, 2019
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