2.3.1 compatibility and a mystery crash fix
Native cursors for GameMaker » Devlog
- The 2.3.x version now supports both 2.3.0 and 2.3.1
(2.3.1 changes the function signature for buffer_get_surface) - Fixed a situational crash when rapidly switching between cursors of different sizes.
I'm still not sure what the deal was, but I can only assume that this was something about WinAPI accessing the cursor resource while it was being swapped out for new one.
Files
window_set_cursor (for GMS1).gmez 21 kB
Oct 22, 2020
window_set_cursor (for GMS2.2.5).yymp 35 kB
Oct 22, 2020
window_set_cursor (for GMS2.3).yymps 48 kB
Oct 22, 2020
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Native cursors for GameMaker
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- [V2] Callbacks and future changes59 days ago
- [V2] Various fixesApr 02, 2023
- V2 beta and GM2022.8 compatibilitySep 09, 2022
- A 2.3 version and performance improvementsAug 31, 2020
- Added a GMS2 versionDec 10, 2019
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