V2 beta and GM2022.8 compatibility
Native cursors for GameMaker » Devlog
This update is a complete rewrite of the extension:
- Consistent with some of my other recent updates, the DLL is now pretty tiny (10KB total).
- The extension has a new API - instead of creating a cursor on spot (which could take a up to a few milliseconds depending on how big it is), you prepare cursors in advance and then pick which one you want to be displayed.
A backwards-compatible API (native_cursor_v1_compat
) that does things the old way is provided. - The extension now supports animated cursors so that you don’t have to do that yourself.
- There is no HTML5 version of this rewrite since I have not been informed in advance of GM2022.8 releasing and deprecating the x86 runtime.
Files
native_cursor (for GM2022+).yymps 30 kB
Sep 09, 2022
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Native cursors for GameMaker
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | extension, GameMaker |
More posts
- [V2] Callbacks and future changes38 days ago
- [V2] Various fixesApr 02, 2023
- 2.3.1 compatibility and a mystery crash fixOct 22, 2020
- A 2.3 version and performance improvementsAug 31, 2020
- Added a GMS2 versionDec 10, 2019
Comments
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Yay, custom cursors are back to my game! Thank you.