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Topics

Recent updates

[V2] Various fixes
5
Fixed native_cursor_add_from_sprite_ext using xoffset instead of yoffset Fixed native_cursor_add_from_sprite_ext not freeing the temporary surface correctly Fix...
2 files — 2.0.1
V2 beta and GM2022.8 compatibility
1
10
This update is a complete rewrite of the extension: Consistent with some of my other recent updates, the DLL is now pretty tiny (10KB total). The extension has...
1 file
2.3.1 compatibility and a mystery crash fix
7
The 2.3.x version now supports both 2.3.0 and 2.3.1 (2.3.1 changes the function signature for buffer_get_surface) Fixed a situational crash when rapidly switchi...
3 files
A 2.3 version and performance improvements
2
A few things: I rewrote the extension to load cursors from memory on Windows (rather than assembling a temporary CUR file to give to WinAPI), which makes it Rea...
3 files
Added a GMS2 version
2
Since GMS2 broke/changed buffer_get|set_surface byte order on Windows specifically. Also finally did some sort of an icon and uploaded the extension to GM Marke...
1 file
Topic
Last post
Thanks for this extension. I'm having an issue with [native_cursor_set_frame] not setting the frame correctly of a curso...
started by wronchi 5 days ago
4 replies
26 views
Does this work when running games as HTML since this most recent update? Simply adding the extension to a project at all...
started by tonyfinale Apr 04, 2023
1 reply
97 views
Hello,! Thanks for this extension, it’s really neat! I’m not sure how to conditionally hide the cursor though. If I...
started by jefvel Mar 25, 2023
4 replies
158 views
This is what happens when the game is compiled with YYC - works fine in VM? - ##########################################...
started by Phoebe Klim Feb 07, 2023
2 replies
106 views
I just noticed when trying to use the recent 'window_set_cursor' version of this thing in the newest GM (v2022.9.1.51 Ru...
started by tonyfinale Oct 24, 2022
1 reply
94 views
I really like using Native cursors for GameMaker. I heard you were working on a update to this extension, how's it comin...
started by daar Sep 08, 2022
2 replies
135 views
Hi! Extension doesn't do anything for me, I'm running the latest 5.1.16 IDE and 5.2.13 Runtime. I have Visual Studio ins...
started by pekopeko173 Jun 13, 2022
3 replies
171 views
When running the game with window_set_fullscreen(true); and then calling window_set_cursor_sprite_ext(sprite, subimg, xs...
started by sayezz Jul 08, 2022
3 replies
82 views
I imagine this might be a device-by-device issue or just a weird Windows thing that's not easily solvable, but the exten...
started by Will Bowerman Jan 19, 2022
2 replies
194 views
Sadly it looks like the latest update to gamemaker has broken it again. Thank you once again for this lovely extension...
started by daar Jan 13, 2022
1 reply
129 views
It appears that there are two versions of this extension - the .gmez version (with 5 files included), and the one used i...
started by ParanoicME Oct 19, 2021
2 replies
119 views
Hola, que puede ser que la extensión al probarla funcionó muy bien y ahora no lo hace. No sabia que mas información d...
started by HumbeDev Aug 29, 2021
2 replies
132 views
I'm very happy with the plugin. It hurts to turn it off and watch the cursor snail around like it used to. But here are...
started by BuyWuppo Nov 25, 2020
2 replies
272 views
Hi! I think there might be a memory leak in the new update . When I build my project with it, it crashes after some time...
started by JamJamTeam Sep 01, 2020
7 replies
353 views
Hi !! I recently updated to your newer version and wanted to ask 3 things. :) 1) Was there a reason you removed the glob...
started by Azenris Jan 02, 2020
2 replies
221 views
game_restart(); crashes the game :( But anyway, big thanks to author! This native fluent cursor adds amazingly a lot to...
started by Master Sky Jan 31, 2019
1 reply
344 views
how exactly do you get this working on HTML. Works on Windows no problem, but trying to use the same setup when testing...
started by tonyfinale Aug 25, 2018
1 reply
281 views
thank you dearly
started by tonyfinale Aug 24, 2018
237 views
No replies yet