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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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169
Topics

Recent updates

[stable, beta] Some fixes
4
Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 18, 2022, Oct 19, 2022
169 topics · Next page · Previous page · First page
Topic
Last post
Great to see a project like this! Breaking out of GM studio is quite nice. :+1:
started by DanBradbury Nov 26, 2018
266 views
No replies yet
After i define a variable by "var", it would not be hightligh in soon, until wait for a long time, or close the code pag...
started by moudianzi Nov 05, 2018
8 replies
453 views
While trying to replicate my GMS2 colour scheme in GMEdit, I noticed the following words, which all use the Constants co...
started by baku Oct 31, 2018
3 replies
336 views
I just downloaded GMEdit now, seems very cool! After opening a project and playing around with it for a bit, I noticed t...
started by baku Oct 30, 2018
1 reply
287 views
I get there isn't actual function overloading in GML but I may have thought of an idea that could sort of mimic overload...
started by hippyman Sep 08, 2018
2 replies
472 views
I think this is absolutely brilliant for users who don't use Drag and Drop. Even though Game Maker is a great tool, part...
started by SynKrown Games Aug 20, 2018
229 views
No replies yet
So, I installed GMEdit and tried to run it with my current game project, but it seems to just get stuck on Loading... fo...
started by Jeffdev Aug 05, 2018
2 replies
411 views
Any way to make GMEdit prompt before reloading a file with changes? In my case if im using GMEdit, im not using anything...
started by zeeawk Jul 15, 2018
3 replies
337 views
Loving the editor so far: it's fast, reliable and absolutely stunning. The only thing that feels off is that you can't c...
started by MesserSverio Jul 05, 2018
2 replies
401 views
Hey hi, when I try to edit an object with only collision events this happens: Unreadable action in collision:obj_Dynamic...
started by foreverisbetter Jun 15, 2018
2 replies
281 views
Hi, first of all thanks for the amazing editor! Second, I was doing some search on ace editor split views and I was wond...
started by feliperyba Jun 12, 2018
4 replies
370 views
# A lot of Shortcut Keys not work , or work wired For example " command + c " and " command + v " are not work . # The c...
started by lazyeo May 20, 2018
1 reply
274 views
Hello! I'm encountering an issue with the latest version where whenever I middle-click on a built-in function or variabl...
started by bears May 15, 2018
2 replies
350 views
First off. This tool is incredible and it's changed the way I work with Game Maker so thank you so much. However, I'm on...
started by Z. Apr 03, 2018
2 replies
431 views
The events "Global Left Down" and "Global Left Pressed" are both seen as mouse_global_left_button. You can't do it from...
started by hippyman Mar 11, 2018
2 replies
414 views
It just sort of happened, don't know why. The editor just won't update GM. [Edit] Turns out GMS isn't removing anything...
started by Detlev Feb 26, 2018
3 replies
582 views
First of all, I love this editor, it has improved my workflow for GMS:1 on Windows 10 significantly. I'm having an issue...
started by AttaBoy Feb 12, 2018
2 replies
352 views
That editor is excellent :) The only thing I wish there is bold #event - and maybe bigger... I want to see it faster. Su...
started by pleistorm Feb 13, 2018
1 reply
454 views
Hey I was wondering if the thunderhumor theme is availeble anywhere for game maker as a skin, and if not will it be avai...
started by SebastianWiewiorra Feb 06, 2018
1 reply
512 views
Hey, I love this editor. I was just wondering if it was possible for when I make an edit to code in GMS:2, go back to th...
started by twiggle Feb 01, 2018
1 reply
399 views