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GMEdit

A high-end code editor for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

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Recent updates

[beta] A web-based version and type system improvements
4
Additions There is now a web-based version of GMEdit! This can be handy for viewing/editing GameMaker projects without having/being able to install software on...
4 files — Mar 20, 2021
[beta] Font/sound editors and type system improvements!
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Additions You can now create and edit GMS2.3 fonts! (thanks to Anton ) You can now create and edit GMS2.3 audio assets! (also thanks to Anton) I added an option...
4 files — Feb 26, 2021
[beta] Types! RGB hex colors! And more!
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Additions Types! GMEdit can now perform advanced type checks for built-in and user-defined functions. Built-in functions and variables are handled largely autom...
4 files — Jan 31, 2021
`??` and various improvements
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Additions [beta] Added null-conditional operators ! These allow you to do things like instance_nearest(x, y, obj_enemy)?.cur_health ?? 0 instead of assigning re...
4 files — Dec 19, 2020
`??=` and return checks for functions
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Additions: Added a ??= operator . This should prove a more reasonable replacement for #args in GMS2.3. Entering . out-of-context now shows the same completion a...
8 files — Dec 7, 2020
[beta] Smart completion and new JSDocs
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Additions Added smart highlighting and syntax completion! Read more about it on the wiki This can be a pretty big improvement even if you don’t use other GMEd...
4 files — Nov 30, 2020
[beta] Improvements and 2.3 fixes
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Additions: You can now drag and drop scripts from one project to another to copy. Added an “autocompletion delay” setting to code editor settings. Further e...
4 files — Nov 23, 2020
[beta] 2.3 asset manipulation and various improvements
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Additions: You can now create, rename, move, and delete resources in 2.3 projects. This comes from frankly upsettingly large amount of rewriting and may be arbi...
4 files — Oct 26, 2020
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