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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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168
Topics

Recent updates

[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 19, 2022, Oct 18, 2022
[beta] Arrow functions!
3
8
Additions GMEdit now supports arrow function shorthands for 2.3! These can save you a bunch of typing when writing callbacks and alike. Fixes Fixed GMS1 object...
5 files — Jun 10, 2022
[beta] Electron updates, ARM64
3
5
I updated the app to Electron 18, which fixes several mystery crashes… and probably adds a few new bugs. I spent a while getting the app to pack itself throug...
8 files — May 29, 2022
168 topics · Previous page · First page
Topic
Last post
While trying to replicate my GMS2 colour scheme in GMEdit, I noticed the following words, which all use the Constants co...
started by baku Oct 31, 2018
3 replies
312 views
I just downloaded GMEdit now, seems very cool! After opening a project and playing around with it for a bit, I noticed t...
started by baku Oct 30, 2018
1 reply
274 views
I get there isn't actual function overloading in GML but I may have thought of an idea that could sort of mimic overload...
started by hippyman Sep 08, 2018
2 replies
445 views
I think this is absolutely brilliant for users who don't use Drag and Drop. Even though Game Maker is a great tool, part...
started by SynKrown Games Aug 20, 2018
215 views
No replies yet
So, I installed GMEdit and tried to run it with my current game project, but it seems to just get stuck on Loading... fo...
started by Jeffdev Aug 05, 2018
2 replies
372 views
Any way to make GMEdit prompt before reloading a file with changes? In my case if im using GMEdit, im not using anything...
started by zeeawk Jul 15, 2018
3 replies
307 views
Loving the editor so far: it's fast, reliable and absolutely stunning. The only thing that feels off is that you can't c...
started by MesserSverio Jul 05, 2018
2 replies
365 views
Hey hi, when I try to edit an object with only collision events this happens: Unreadable action in collision:obj_Dynamic...
started by foreverisbetter Jun 15, 2018
2 replies
268 views
Hi, first of all thanks for the amazing editor! Second, I was doing some search on ace editor split views and I was wond...
started by feliperyba Jun 12, 2018
4 replies
354 views
# A lot of Shortcut Keys not work , or work wired For example " command + c " and " command + v " are not work . # The c...
started by lazyeo May 20, 2018
1 reply
254 views
Hello! I'm encountering an issue with the latest version where whenever I middle-click on a built-in function or variabl...
started by like, a hundred bears May 15, 2018
2 replies
312 views
First off. This tool is incredible and it's changed the way I work with Game Maker so thank you so much. However, I'm on...
started by Z. Apr 03, 2018
2 replies
400 views
The events "Global Left Down" and "Global Left Pressed" are both seen as mouse_global_left_button. You can't do it from...
started by hippyman Mar 11, 2018
2 replies
389 views
It just sort of happened, don't know why. The editor just won't update GM. [Edit] Turns out GMS isn't removing anything...
started by Detlev Feb 26, 2018
3 replies
518 views
First of all, I love this editor, it has improved my workflow for GMS:1 on Windows 10 significantly. I'm having an issue...
started by AttaBoy Feb 12, 2018
2 replies
328 views
That editor is excellent :) The only thing I wish there is bold #event - and maybe bigger... I want to see it faster. Su...
started by pleistorm Feb 13, 2018
1 reply
414 views
Hey I was wondering if the thunderhumor theme is availeble anywhere for game maker as a skin, and if not will it be avai...
started by SebastianWiewiorra Feb 06, 2018
1 reply
493 views
Hey, I love this editor. I was just wondering if it was possible for when I make an edit to code in GMS:2, go back to th...
started by twiggle Feb 01, 2018
1 reply
364 views
What exactly is animated scroll? I can't tell the difference when it's on or off.
started by Leftbones Jan 27, 2018
1 reply
252 views
Hi! I use Windows 10 & I have only an empty black window when I try to execute the executable.
started by jmdeejay Dec 26, 2017
2 replies
544 views