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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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169
Topics

Recent updates

[beta, stable] Small things and fixes
6
2024.6 / 2024.8 New GameMaker versions become far pickier about YY formatting. This update fixes a bunch of cases where adding resources/events in GMEdit would...
12 files — Oct 21, 2024
[stable, beta] Some fixes
4
Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
169 topics · Next page · Previous page · First page
Topic
Last post
Hello, I'm still learning GMEdit, so I may be mistaken, but I can't find a way to edit the Room Creation Code GML file...
started by Karlstens Dec 28, 2020
1 reply
453 views
I don't know if this is a known issue or if this is just an issue with my download, but I often use functions inside of...
started by James Duran Dec 20, 2020
4 replies
240 views
The linter gives an error when using the XOR Operator, but the code compiles sucessfully. Changing it to an AND, an OR o...
started by davawen Dec 21, 2020
1 reply
181 views
so i tried setting up the rivals of aether dialect for gmedit, and no matter what i try, the rivals of aether specific f...
started by mayzmae Dec 17, 2020
2 replies
671 views
Hi, i've downloaded GMEdit recently and had a general blast with it, however I wanted to change the original font of the...
started by davawen Dec 16, 2020
2 replies
890 views
First of all I want to thank you for this great editor \o/ But something I miss in the Outline View is that currently on...
started by eL-Falso Dec 07, 2020
9 replies
239 views
I find the folding on brackets really cumbersome, and the fold all "Ctrl+M" which i like to fold all regions also folds...
started by Klno Nov 24, 2020
2 replies
241 views
Hello, first off: this editor is amazing! Thank you so much! second: It seems like you can't create objects and other re...
started by foreverisbetter Oct 15, 2020
6 replies
425 views
Hi, I'm using the windows beta version released on Sep 6. This has been happening and I have no idea on how to fix it. I...
started by Arthur R Teles Sep 21, 2020
3 replies
453 views
I finally updated from good old GMS 2.2.5 to the 2.3.1 stable today, so I updated to newest versions of GMEdit (Nov 23)...
started by baku Nov 24, 2020
1 reply
242 views
Something like pixel font generation.
started by yunzl Sep 10, 2020
1 reply
163 views
I’m trying to go all-out with macro function magic, and it seems that I’m not allowed to nest them inside each other...
started by Dragonite Sep 12, 2020
2 replies
278 views
The ‘Replace All’ button in the global search dialog is broken. It produces an error in the dev console and doesn’...
started by tobias van elk Aug 26, 2020
2 replies
290 views
Quick question, is it possible to set debug breakpoints within gmedit? If so I can't seem to figure out how :) Thanks!
started by bbgolby Aug 20, 2020
1 reply
251 views
Is it possible to build the GitHub code for linux with something else then Electron? I have several problem with Electro...
started by Rarbin Aug 15, 2020
1 reply
315 views
Noticed a few bugs in 2.3 beta: 1) Icons won't load unless you go to any icon and reload it, then all the others appear...
started by Erechtheusa Aug 04, 2020
5 replies
495 views
I started GMEdit over the terminal with electron (./electron)
started by Rarbin Aug 01, 2020
3 replies
213 views
I wanted to see if anyone else has had this problem. I tend to go back and forth when zooming in and out with code. Eith...
started by Cpaz Jul 15, 2020
1 reply
351 views
You have in plan to add an auto save option? i prefear a lot this option instead save every time (i use a lot vs code i...
started by Mikadini Jul 03, 2020
1 reply
667 views
Hi, Just a minor issue. I've noticed GMEdit doesn't auto fill global variables once I change the global variable I was t...
started by SolCon Jun 20, 2020
1 reply
200 views