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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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Recent updates

[stable, beta] A few things and GM updates
11
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 19, 2022, Oct 18, 2022
[beta] Arrow functions!
3
8
Additions GMEdit now supports arrow function shorthands for 2.3! These can save you a bunch of typing when writing callbacks and alike. Fixes Fixed GMS1 object...
5 files — Jun 10, 2022
[beta] Electron updates, ARM64
3
5
I updated the app to Electron 18, which fixes several mystery crashes… and probably adds a few new bugs. I spent a while getting the app to pack itself throug...
8 files — May 29, 2022
167 topics · Next page · Previous page · First page
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Last post
Hello, I'm still learning GMEdit, so I may be mistaken, but I can't find a way to edit the Room Creation Code GML file...
started by Karlstens Dec 28, 2020
1 reply
394 views
I don't know if this is a known issue or if this is just an issue with my download, but I often use functions inside of...
started by James Duran Dec 20, 2020
4 replies
208 views
The linter gives an error when using the XOR Operator, but the code compiles sucessfully. Changing it to an AND, an OR o...
started by davawen Dec 21, 2020
1 reply
157 views
so i tried setting up the rivals of aether dialect for gmedit, and no matter what i try, the rivals of aether specific f...
started by maylokana Dec 17, 2020
2 replies
533 views
Hi, i've downloaded GMEdit recently and had a general blast with it, however I wanted to change the original font of the...
started by davawen Dec 16, 2020
2 replies
797 views
First of all I want to thank you for this great editor \o/ But something I miss in the Outline View is that currently on...
started by eL-Falso Dec 07, 2020
9 replies
216 views
I find the folding on brackets really cumbersome, and the fold all "Ctrl+M" which i like to fold all regions also folds...
started by Klno Nov 24, 2020
2 replies
190 views
Hello, first off: this editor is amazing! Thank you so much! second: It seems like you can't create objects and other re...
started by foreverisbetter Oct 15, 2020
6 replies
363 views
Hi, I'm using the windows beta version released on Sep 6. This has been happening and I have no idea on how to fix it. I...
started by Arthur R Teles Sep 21, 2020
3 replies
369 views
I finally updated from good old GMS 2.2.5 to the 2.3.1 stable today, so I updated to newest versions of GMEdit (Nov 23)...
started by baku Nov 24, 2020
1 reply
203 views
Something like pixel font generation.
started by yunzl Sep 10, 2020
1 reply
135 views
I’m trying to go all-out with macro function magic, and it seems that I’m not allowed to nest them inside each other...
started by Dragonite Sep 12, 2020
2 replies
251 views
The ‘Replace All’ button in the global search dialog is broken. It produces an error in the dev console and doesn’...
started by tobias van elk Aug 26, 2020
2 replies
233 views
Quick question, is it possible to set debug breakpoints within gmedit? If so I can't seem to figure out how :) Thanks!
started by bbgolby Aug 20, 2020
1 reply
199 views
Is it possible to build the GitHub code for linux with something else then Electron? I have several problem with Electro...
started by Rarbin Aug 15, 2020
1 reply
271 views
Noticed a few bugs in 2.3 beta: 1) Icons won't load unless you go to any icon and reload it, then all the others appear...
started by agneum Aug 04, 2020
5 replies
407 views
I started GMEdit over the terminal with electron (./electron)
started by Rarbin Aug 01, 2020
3 replies
185 views
I wanted to see if anyone else has had this problem. I tend to go back and forth when zooming in and out with code. Eith...
started by Cpaz Jul 15, 2020
1 reply
291 views
You have in plan to add an auto save option? i prefear a lot this option instead save every time (i use a lot vs code i...
started by Mikadini Jul 03, 2020
1 reply
538 views
Hi, Just a minor issue. I've noticed GMEdit doesn't auto fill global variables once I change the global variable I was t...
started by SolCon Jun 20, 2020
1 reply
170 views