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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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169
Topics

Recent updates

[stable, beta] Some fixes
4
Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 19, 2022, Oct 18, 2022
169 topics · Next page · Previous page · First page
Topic
Last post
Firstly, thanks for this excellent tool! It complements GMLive very well. Just wanted to ask in case I missed it, but is...
started by SolCon Apr 30, 2020
1 reply
200 views
Hello, I love this editor especially the fact that with this you can use #region and #endregion for gms1.4 ! It makes wo...
started by Dave.Moon Apr 23, 2020
1 reply
267 views
Where's the button to open the GML dialects directory? It used to be at the bottom of the preferences menu but I can't f...
started by ninjarunner Apr 14, 2020
1 reply
312 views
The global replace feature writes the new text to the .yy instead of the .gml file. Example: I create a script called 'e...
started by Oracizan Apr 07, 2020
2 replies
217 views
I am looking for a guide of some sort. If any could tell me that would be much appreciated!
started by Alarak2 Apr 01, 2020
1 reply
411 views
Is it possible to disable Ctrl + scroll wheel to change font size? I can't count how many times I've exploded my font si...
started by CakeNeq Games Mar 07, 2020
1 reply
295 views
Hi! GMEdit is becoming more and more usefull! I just find that when you put a new action in GML 1.4 it does not appear i...
started by pleistorm Feb 17, 2020
1 reply
221 views
Does this only work on windows 64bit? I really want to make custom RoA characters but Im getting an error that i get whe...
started by Toosi Feb 04, 2020
1 reply
202 views
I can't find the right exe in the beta version download
started by ProudToBeAPower Feb 04, 2020
1 reply
234 views
Really like the editor, but one thing that has been bothering me is the size of the font of the resource tree. It seems...
started by kevinck Jan 24, 2020
2 replies
256 views
I'm having a bizzarely specific issue. When I search for obj_player it returns a different item (specfically scr_itemuse...
started by CakeNeq Games Jan 03, 2020
4 replies
305 views
Similar to the image below, I'd love to see color matching code brackets as an option for readability. Customizing what...
started by Wzqxrys Jan 01, 2020
2 replies
515 views
and does it work with the GMedit beta?
started by AzaSad Dec 11, 2019
2 replies
405 views
Is there possibility to check the whole project for all the errors and warnings? If so, how? Thank you so much and keep...
started by Melius Nov 20, 2019
1 reply
210 views
i want to try modding Rivals of Eather, steam has a guide, and it tells me to find the dialects directory, but i can't f...
started by Hjaltetreebak Oct 26, 2019
2 replies
1,523 views
The Show Asset Thumbnails preference behaves as expected on program start. If it is toggled on and then off during execu...
started by Oracizan Oct 19, 2019
2 replies
257 views
Hi. How do I increase the number of lines that one click of a middle mouse scroll wheel will move? Currently it scrolls...
started by dragoncity Sep 27, 2019
1 reply
327 views
I don't know if this has been requested (or if it is already there and I just hadn't discover it), but it would be great...
started by immortalx74 Mar 25, 2019
3 replies
551 views
Hey! Firtly thank you so much for GMLive, cannot believe I was working on a game for nearly a year without it (my compil...
started by Hikikomori000 May 31, 2019
2 replies
569 views
https://www.dropbox.com/s/w2spp9ex9spv80m/GMEdit%20Error.mp4?dl=0 (I think the video explained it well)
started by mrvictordiaz May 25, 2019
4 replies
365 views