• View all by YellowAfterlifeCreator
  • Follow YellowAfterlifeFollowFollowing YellowAfterlifeFollowing
  • Add To CollectionCollection
  • Community
  • Devlog
  • More like thisRelated

catch_error for GameMaker

← Return to catch_error for GameMaker

Devlog

  • catch_error_mini
    November 07, 2022 by YellowAfterlife
    4
    Following discussions about use of the extension on a few work projects still on 2.2.5 establishing that the extension was only used to submit error messages to Sentry, I made a smaller version of the... Continue reading
  • Small update and source code release
    September 21, 2022 by YellowAfterlife
    6
    I rewrote most of the extension to be a smaller DLL (mere 12KB now). As far as I can tell, I did not introduce any side effects, but I’m publishing it as a separate download just in case. I supposed... Continue reading
  • And a little more convenience
    February 09, 2019 by YellowAfterlife
    1
    The extension now catches newer-format errors together with regular fatal ones, which is more convenient if you've chosen to queue up the regular fatal errors (as newer-format ones will now get queued... Continue reading
  • But wait, there's more
    February 05, 2019 by YellowAfterlife
    2
    As you might have already noticed, I have updated the extension's page a few times. So, to the news - the extension can now handle fatal errors as well. That is, you can have your game not crash upon... Continue reading
itch.io·View all by YellowAfterlife·Report·Embed