catch_error_mini
catch_error for GameMaker » Devlog
Following discussions about use of the extension on a few work projects still on 2.2.5 establishing that the extension was only used to submit error messages to Sentry, I made a smaller version of the extension that captures errors for handling them on next game start but shows them as normal.
Perhaps it can be useful for you too!
You can read more about it on GitHub.
Files
catch_error_mini-for-GMS1.gmez 9.1 kB
Version 1.0 Nov 07, 2022
catch_error_mini-for-GMS2.yymp 16 kB
Version 1.0 Nov 07, 2022
catch_error_mini-for-GMS2.3+.yymps 19 kB
Version 1.0 Nov 07, 2022
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catch_error for GameMaker
Error handling for GameMaker games
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | GameMaker |
More posts
- Small update and source code releaseSep 21, 2022
- And a little more convenienceFeb 09, 2019
- But wait, there's moreFeb 05, 2019
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