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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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169
Topics

Recent updates

[stable, beta] Some fixes
4
Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 19, 2022, Oct 18, 2022
169 topics · Next page · Previous page · First page
Topic
Last post
Hey, I think I saw somewhere on your documentation that tells us to keep making backups since the program is new. My que...
started by mrvictordiaz Mar 09, 2019
5 replies
597 views
Minor bug: When drawing a sprite from an array, the bottom bar that helps you with which part of the draw_sprite_ext fun...
started by CakeNeq Games Feb 28, 2019
2 replies
321 views
I can only copy or paste by right mouse button, not with shortcut.
started by Dunkelheit Feb 08, 2019
3 replies
354 views
I noticed that when loading or reloading a project, not all scripts that should have the GMLive badge get it. It seems r...
started by baku Jan 25, 2019
313 views
No replies yet
Could you please make the region folds more noticable from the other folds? Because when I'm coding, I like to fold the...
started by That Richard Jan 02, 2019
1 reply
380 views
Great to see a project like this! Breaking out of GM studio is quite nice. :+1:
started by DanBradbury Nov 26, 2018
265 views
No replies yet
After i define a variable by "var", it would not be hightligh in soon, until wait for a long time, or close the code pag...
started by moudianzi Nov 05, 2018
8 replies
445 views
While trying to replicate my GMS2 colour scheme in GMEdit, I noticed the following words, which all use the Constants co...
started by baku Oct 31, 2018
3 replies
335 views
I just downloaded GMEdit now, seems very cool! After opening a project and playing around with it for a bit, I noticed t...
started by baku Oct 30, 2018
1 reply
285 views
I get there isn't actual function overloading in GML but I may have thought of an idea that could sort of mimic overload...
started by hippyman Sep 08, 2018
2 replies
469 views
I think this is absolutely brilliant for users who don't use Drag and Drop. Even though Game Maker is a great tool, part...
started by SynKrown Games Aug 20, 2018
227 views
No replies yet
So, I installed GMEdit and tried to run it with my current game project, but it seems to just get stuck on Loading... fo...
started by Jeffdev Aug 05, 2018
2 replies
403 views
Any way to make GMEdit prompt before reloading a file with changes? In my case if im using GMEdit, im not using anything...
started by zeeawk Jul 15, 2018
3 replies
327 views
Loving the editor so far: it's fast, reliable and absolutely stunning. The only thing that feels off is that you can't c...
started by MesserSverio Jul 05, 2018
2 replies
396 views
Hey hi, when I try to edit an object with only collision events this happens: Unreadable action in collision:obj_Dynamic...
started by foreverisbetter Jun 15, 2018
2 replies
279 views
Hi, first of all thanks for the amazing editor! Second, I was doing some search on ace editor split views and I was wond...
started by feliperyba Jun 12, 2018
4 replies
367 views
# A lot of Shortcut Keys not work , or work wired For example " command + c " and " command + v " are not work . # The c...
started by lazyeo May 20, 2018
1 reply
272 views
Hello! I'm encountering an issue with the latest version where whenever I middle-click on a built-in function or variabl...
started by bears May 15, 2018
2 replies
349 views
First off. This tool is incredible and it's changed the way I work with Game Maker so thank you so much. However, I'm on...
started by Z. Apr 03, 2018
2 replies
429 views
The events "Global Left Down" and "Global Left Pressed" are both seen as mouse_global_left_button. You can't do it from...
started by hippyman Mar 11, 2018
2 replies
411 views