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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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168
Topics

Recent updates

[stable] Compatibility tweaks and fixes
7
2024.6 / 2024.8 This release is a continued effort to stop GM IDE from re-formatting files that GMEdit touches, sometimes losing recent changes to them in proce...
6 files — Dec 13, 2024
[beta, stable] Small things and fixes
6
2024.6 / 2024.8 New GameMaker versions become far pickier about YY formatting. This update fixes a bunch of cases where adding resources/events in GMEdit would...
12 files — Oct 21, 2024
[stable, beta] Some fixes
4
Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
168 topics · Next page · Previous page · First page
Topic
Last post
I'm getting the below warning on a bunch of my collision checks since upgrading to the newer beta release. The checks al...
started by CakeNeq Games Mar 01, 2021
2 replies
261 views
Hello ! I found a rather annoying bug while trying out snippets for GMEdit : if the autocompletion matches any snippet...
started by valden Feb 28, 2021
2 replies
160 views
This is an issue ive had for a while now where the autocomplete menu doesn't get drawn, it is functional but the list do...
started by Klno Feb 22, 2021
10 replies
400 views
Impressive work pal, expecially the optional type system! Just one question: is it possible to open instance creation sc...
started by Prof. Horatio Hafnaugels Feb 16, 2021
2 replies
184 views
Hello again! I have seen a bug with functions inside structs where shortand types are commented out. Creating a function...
started by davawen Feb 13, 2021
1 reply
168 views
Hello YellowAfterlife and crew, I think I found a bug, where the creation of a simple constructor fails, prior to applyi...
started by Karlstens Jan 24, 2021
2 replies
204 views
Tried to redownload the editor to try and update it, and while it probably wasn't very wise since you seem to have given...
started by Knight Nov 10, 2020
8 replies
354 views
I made a gif This helps us manage code fragments ============== I hope I can set the delay for this pop-up window When I...
started by yunzl Nov 15, 2020
3 replies
297 views
Hello, I'm still learning GMEdit, so I may be mistaken, but I can't find a way to edit the Room Creation Code GML file...
started by Karlstens Dec 28, 2020
1 reply
454 views
I don't know if this is a known issue or if this is just an issue with my download, but I often use functions inside of...
started by James Duran Dec 20, 2020
4 replies
245 views
The linter gives an error when using the XOR Operator, but the code compiles sucessfully. Changing it to an AND, an OR o...
started by davawen Dec 21, 2020
1 reply
186 views
so i tried setting up the rivals of aether dialect for gmedit, and no matter what i try, the rivals of aether specific f...
started by mayzmae Dec 17, 2020
2 replies
685 views
Hi, i've downloaded GMEdit recently and had a general blast with it, however I wanted to change the original font of the...
started by davawen Dec 16, 2020
2 replies
895 views
First of all I want to thank you for this great editor \o/ But something I miss in the Outline View is that currently on...
started by eL-Falso Dec 07, 2020
9 replies
239 views
I find the folding on brackets really cumbersome, and the fold all "Ctrl+M" which i like to fold all regions also folds...
started by Klno Nov 24, 2020
2 replies
242 views
Hello, first off: this editor is amazing! Thank you so much! second: It seems like you can't create objects and other re...
started by foreverisbetter Oct 15, 2020
6 replies
437 views
Hi, I'm using the windows beta version released on Sep 6. This has been happening and I have no idea on how to fix it. I...
started by Arthur R Teles Sep 21, 2020
3 replies
463 views
I finally updated from good old GMS 2.2.5 to the 2.3.1 stable today, so I updated to newest versions of GMEdit (Nov 23)...
started by baku Nov 24, 2020
1 reply
244 views
Something like pixel font generation.
started by yunzl Sep 10, 2020
1 reply
167 views
I’m trying to go all-out with macro function magic, and it seems that I’m not allowed to nest them inside each other...
started by Dragonite Sep 12, 2020
2 replies
281 views