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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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Topics

Recent updates

[stable] Compatibility tweaks and fixes
7
2024.6 / 2024.8 This release is a continued effort to stop GM IDE from re-formatting files that GMEdit touches, sometimes losing recent changes to them in proce...
6 files — Dec 13, 2024
[beta, stable] Small things and fixes
6
2024.6 / 2024.8 New GameMaker versions become far pickier about YY formatting. This update fixes a bunch of cases where adding resources/events in GMEdit would...
12 files — Oct 21, 2024
[stable, beta] Some fixes
4
Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
168 topics · Next page · Previous page · First page
Topic
Last post
The ‘Replace All’ button in the global search dialog is broken. It produces an error in the dev console and doesn’...
started by tobias van elk Aug 26, 2020
2 replies
296 views
Quick question, is it possible to set debug breakpoints within gmedit? If so I can't seem to figure out how :) Thanks!
started by bbgolby Aug 20, 2020
1 reply
252 views
Is it possible to build the GitHub code for linux with something else then Electron? I have several problem with Electro...
started by Rarbin Aug 15, 2020
1 reply
319 views
Noticed a few bugs in 2.3 beta: 1) Icons won't load unless you go to any icon and reload it, then all the others appear...
started by Erechtheusa Aug 04, 2020
5 replies
511 views
I started GMEdit over the terminal with electron (./electron)
started by Rarbin Aug 01, 2020
3 replies
215 views
I wanted to see if anyone else has had this problem. I tend to go back and forth when zooming in and out with code. Eith...
started by Cpaz Jul 15, 2020
1 reply
359 views
You have in plan to add an auto save option? i prefear a lot this option instead save every time (i use a lot vs code i...
started by Mikadini Jul 03, 2020
1 reply
684 views
Hi, Just a minor issue. I've noticed GMEdit doesn't auto fill global variables once I change the global variable I was t...
started by SolCon Jun 20, 2020
1 reply
203 views
I've only been using GMEdit for a few days, but already it's become an indispensable tool. Going back to the standard Ga...
started by Aaron Z. Best Jun 19, 2020
2 replies
287 views
if you input a decimal number on a script without the initial 0, it won't count the argument on the script argument guid...
started by Klno Jun 06, 2020
4 replies
224 views
Hello, I'm having an issue where GMedit spontaneously goes blank: it become a full blue screen (color of gmedit icon) wi...
started by Joh Jun 17, 2020
1 reply
174 views
I know this might be a stupid question but how exactly do you install this? I am not seeing an executable.
started by DJMuninn May 25, 2020
1 reply
254 views
Hi, I've been using GMEdit and here are some minor issues that I've found. Thought you might be interested: else[Enter]...
started by PolyCrunch Games May 09, 2020
2 replies
254 views
Absolutely loving the GMEdit after the few latest updates, been using it in tandem with GMLive for quite a while now and...
started by SnoutUp Apr 16, 2019
6 replies
510 views
Hi, I'm using GMEdit together with GMLive and it's pretty awesome. There's a minor thing which creates an annoyance when...
started by PolyCrunch Games May 06, 2020
3 replies
322 views
Firstly, thanks for this excellent tool! It complements GMLive very well. Just wanted to ask in case I missed it, but is...
started by SolCon Apr 30, 2020
1 reply
208 views
Hello, I love this editor especially the fact that with this you can use #region and #endregion for gms1.4 ! It makes wo...
started by Dave.Moon Apr 23, 2020
1 reply
275 views
Where's the button to open the GML dialects directory? It used to be at the bottom of the preferences menu but I can't f...
started by ninjarunner Apr 14, 2020
1 reply
322 views
The global replace feature writes the new text to the .yy instead of the .gml file. Example: I create a script called 'e...
started by Oracizan Apr 07, 2020
2 replies
235 views
I am looking for a guide of some sort. If any could tell me that would be much appreciated!
started by Alarak2 Apr 01, 2020
1 reply
419 views