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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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173
Topics

Recent updates

[beta] "Copy into New Window" and other novelties
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First, thanks to thennothinghappened’s efforts, GMEdit now runs on Electron 33.2. This brings minor performance improvements and hopefully doesn’t bring any...
6 files — Mar 25, 2025
[stable] Compatibility tweaks and fixes
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2024.6 / 2024.8 This release is a continued effort to stop GM IDE from re-formatting files that GMEdit touches, sometimes losing recent changes to them in proce...
6 files — Dec 13, 2024
[beta, stable] Small things and fixes
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2024.6 / 2024.8 New GameMaker versions become far pickier about YY formatting. This update fixes a bunch of cases where adding resources/events in GMEdit would...
12 files — Oct 21, 2024
[stable, beta] Some fixes
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Improvements GMS1 room creation codes can now be edited/searched Arrow functions are now displayed in Outline View Fixes Fixed wrong script colors in default da...
12 files — May 26, 2024
[stable, beta] "Navigate to method" and various tweaks
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Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
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Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
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Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
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New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
173 topics · Next page
Topic
Last post
We use folder coloring heavily as it really increases navigating through very large projects. I just tried gmedit, found...
started by Grisgram 16 days ago
1 reply
40 views
Hello, when I skip a parameter in a function by using commas only, the parameter hint does not work. Example: function(...
started by castorpollux_285 46 days ago
1 reply
47 views
Hi, first of GMEdit is much better than GM2 editor. I have small issue tho: I'm getting this warning if I declare local...
started by Useradi123 92 days ago
2 replies
77 views
Hi guys when I'm trying yo download GMedit the browser give me an error AND i try with all Chrome Firefox, etc. And i do...
started by Nicocos Mar 18, 2025
81 views
No replies yet
function Test() constructor { self.three = 0; self.four = 0; return self.three + self.four; } var _show_message:Test; _s...
started by yokun51 Feb 07, 2025
1 reply
134 views
Hey! im trying to make a custom dialect for my game, and im having issues with GMEdit detecting it with my .gml files. i...
started by Nekonesse Jul 03, 2024
5 replies
279 views
So are there any tutorials (preferably videos) on the internet (I searched but couldn't find any) that shows how to set...
started by konjecture Jul 03, 2023
5 replies
945 views
Hi! First, thanks so much for GMEdit - it's fantastic. I have some room creation code: #roomcc Level1 initialize_collisi...
started by Rainbowbleh Jul 18, 2019
5 replies
474 views