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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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168
Topics

Recent updates

[stable, beta] "Navigate to method" and various tweaks
4
Improvements You can now navigate to definition of static and instance (Create-event) functions when GMEdit knows what they are (told apart by mouseover info be...
12 files — May 10, 2024
[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 18, 2022, Oct 19, 2022
[beta] Arrow functions!
3
8
Additions GMEdit now supports arrow function shorthands for 2.3! These can save you a bunch of typing when writing callbacks and alike. Fixes Fixed GMS1 object...
5 files — Jun 10, 2022
168 topics · Next page
Topic
Last post
Hi! First, thanks so much for GMEdit - it's fantastic. I have some room creation code: #roomcc Level1 initialize_collisi...
started by Rainbowbleh Jul 18, 2019
5 replies
283 views
Hello! I am getting this error when trying to open GMEdit (stable and beta ARM versions). I run a 16in MBP with M1 Pro...
started by Being Friends Digital May 31, 2023
10 replies
471 views
Hi, I just updated GM and have the following IDE / Runtimes: IDE: v2024.2.0.132 Runtime: v2024.2.0.163 Unfortunately, an...
started by _MHG_ 71 days ago
3 replies
243 views
I had to switch to using the 2024.200 IDE beta because the latest 2023 build was not able to install your extensions pro...
started by stoneorb-software Feb 03, 2024
4 replies
147 views
I have checked that the runtimes are correct, GMEdit still cannot compile the game! I don't know what I'm doing wrong.
started by El Bananita 88 days ago
2 replies
131 views
I'd love it if there were an option for the output window not to steal focus. Often i'll hit compile and have to wait up...
started by space_bake Jan 03, 2024
3 replies
149 views
Hi, is the builder plugin currently bugged? When I compile my project in GMS everything works fine but when I do with th...
started by foreverisbetter Dec 31, 2023
2 replies
98 views
requesting a way to set the runtime on a per-project bases. I have to work with multiple projects that use different run...
started by space_bake Oct 18, 2023
2 replies
110 views
I'm not sure how hard this would be, but it would be super useful. I found this: rocketinventor/ace-minimap: A plugin to...
started by Faulty Jan 01, 2021
1 reply
465 views
I have a weird issue, where the zip file for Windows just gets immediatly deleted from my computer as soon as it has fin...
started by Navaha Sep 13, 2023
4 replies
136 views
The app just doesn't open! I press open, open with admin, whether it's from Github or from itch.io, it doesn't matter, i...
started by TotemPear Aug 22, 2023
1 reply
124 views
Is there any way to list all custom variables? I want to do a find and replace to make my names consistent but couldn't...
started by TsukiruP Jul 15, 2023
2 replies
175 views
So are there any tutorials (preferably videos) on the internet (I searched but couldn't find any) that shows how to set...
started by konjecture Jul 03, 2023
3 replies
342 views
Can you add a room editor in future builds? I have no where to edit rooms and I couldn't find an external room editor wh...
started by WinMithul Jun 26, 2023
2 replies
210 views