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Window Commands for GameMaker

Check/disable/dispatch window commands in GameMaker · By YellowAfterlife

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Topics

Recent updates

A few more functions and a fix
6
Added window_get/set_clickthrough and window_get/set_noactivate. These can be particularly handy if you’re using window_shape , but you might find more uses...
5 files — 1.2.1
x64 support, general rewrite
8
You know the deal with these The DLL is now 10 times smaller (7KB and 8KB respectively) There’s now an x64 version The code now uses GmlCppExtFuncs instead of...
3 files — 1.2
Added window_set_visible_w
3
… which is the equivalent of GM8’s window_set_visible and hides/shows the game window. Not named window_set_visible because that shows an “obsolete functi...
2 files
Added window_set_taskbar_button_visible
1
3
Currently intended only for borderless windows, this allows you to hide the game's button from the taskbar...
2 files
Added window_set_topmost, published code
1
3
This function does what you would get when using “Let the game window always stay on top” Global Game Settings option or window_set_stayontop function in ol...
2 files
Topic
Last post
Just grabbed window_command_hook-for-GMS2.3+.yymps import appears to be missing the html documentation Specifically I ju...
started by peardox Aug 26, 2023
7 replies
292 views
1. A way to automatically prevent the window from opening off-screen. 2. A way for the window to automatically snap to t...
started by Amaroq-Softfur Feb 23, 2021
2 replies
327 views
Is there any extension of yours that checks the Windows taskbar height size?
started by One to One Apr 19, 2023
1 reply
225 views
this extension doesn't work correctly anymore, especially since the x86 runtime option has been removed from the game op...
started by mango-ki Sep 11, 2022
5 replies
369 views
I imported the project and ran it, and can't get any of the functions to do anything except for updating the log. And I...
started by narnianguy Mar 16, 2022
6 replies
335 views
For some reason the window_command_run function won't work if inside a mouse_check if statement. for example, this doesn...
started by ALoFiArtist May 12, 2022
1 reply
164 views
I have been searching for a little while now for an example or documentation on how to use this extension, I managed to...
started by trismvs Feb 27, 2022
1 reply
253 views
Has anyone ever mentioned that you're a legend? Because you're the best. Your generous contributions to the GM community...
started by Gunnar Clovis Jul 22, 2021
1 reply
196 views
Thanks for making this! I'm hoping I can do the follow; Whilst working on my app, to have GMS2 minimized, to actively us...
started by Karlstens Dec 28, 2020
1 reply
323 views