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Window Commands for GameMaker

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Devlog

  • A few more functions and a fix
    June 05, 2024 by YellowAfterlife
    6
    Added window_get/set_clickthrough and window_get/set_noactivate. These can be particularly handy if you’re using window_shape , but you might find more uses. Fixed window_command_move state being th... Continue reading
  • x64 support, general rewrite
    September 17, 2022 by YellowAfterlife
    8
    You know the deal with these The DLL is now 10 times smaller (7KB and 8KB respectively) There’s now an x64 version The code now uses GmlCppExtFuncs instead of me hand-writing every wrapper script (a... Continue reading
  • Added window_set_visible_w
    February 21, 2021 by YellowAfterlife
    3
    … which is the equivalent of GM8’s window_set_visible and hides/shows the game window. Not named window_set_visible because that shows an “obsolete function” warning... Continue reading
  • Added window_set_taskbar_button_visible
    September 01, 2019 by YellowAfterlife
    3
    Currently intended only for borderless windows, this allows you to hide the game's button from the taskbar... Continue reading
  • Added window_set_topmost, published code
    February 27, 2018 by YellowAfterlife
    3
    This function does what you would get when using “Let the game window always stay on top” Global Game Settings option or window_set_stayontop function in older versions of GameMaker. In GameMaker... Continue reading
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