2.3 minifix
Apollo - Use Lua in GameMaker games » Devlog
It turns out that the Windows DLLs in the most recent release were compiled in debug mode rather than release, meaning that they may not work for some players.
Extract over the extension directory, replacing DLLs.
Files
Apollo-minifix.zip 654 kB
Apr 12, 2021
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Apollo - Use Lua in GameMaker games
Dynamic scripting on Win/Mac/Linux.
More posts
- v2.3.4 - GM2022 updatesAug 05, 2022
- Apollo v2.3Dec 31, 2020
- Apollo v2! (beta)Mar 28, 2019
- Mac OS X & Linux support, name changeJun 08, 2017
Comments
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The x64 DLL is called "Apollo_x64" while the old one is "Apollo.x64" Does the name matter? If so, which should it be?
Allegedly it’s supposed to be Apollo_x64.dll, though previously people seemed to have issues with x64 DLLs unless replacing the non-suffixed version with the x64 one.