Added a drop-in extension
file_ini - better INI handling » Devlog
If you would like the built-in ini_ functions to not be broken but also would prefer to not manually edit your code (for example, if you are using an extension which uses INI functions but breaks because of built-in's limitations), here's a thing:
If you import the attached file_ini_instead_of_ini extension, it will replace the built-in functions with scripts that call file_ini's functions, so doing ini_open would call file_ini_open and store the file in a global variable. Then the other ini_* functions would call file_ini_* functions on this file.
This way no additional work is required.
Files
file_ini instead of ini_ (for GMS1 and GMS2.2).gmez 1.5 kB
Jul 22, 2018
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file_ini - better INI handling
Better INI functions for GameMaker: Studio
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | GameMaker, ini |
More posts
- GMS1 mini-fixJul 23, 2024
- 1.0.9 - buffer leak mini-fixFeb 14, 2021
- Fixed "file_ini_ instead of ini_" for 2.3Oct 13, 2020
- A 2.3 versionAug 25, 2020
- A separate GMS2 versionJul 02, 2020
- 1.0.4 - GMS2.2.3 compatibilty, docs, tweaksJul 30, 2019
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