[beta] Arrow functions!
GMEdit » Devlog
Additions
- GMEdit now supports arrow function shorthands for 2.3! These can save you a bunch of typing when writing callbacks and alike.
Fixes
- Fixed GMS1 object renaming incorrectly adding an “extension” to .project.gmx (#177)
Files
GMEdit-Beta-Windows.zip 98 MB
Version Jun 10, 2022 Jun 10, 2022
GMEdit-Beta-Windows-32bit.zip 94 MB
Version Jun 10, 2022 Jun 10, 2022
GMEdit-Beta-Mac.zip 90 MB
Version Jun 10, 2022 Jun 10, 2022
GMEdit-Beta-Mac-ARM64.zip 94 MB
Version Jun 10, 2022 Jun 10, 2022
GMEdit-Beta-Linux.zip 92 MB
Version Jun 10, 2022 Jun 10, 2022
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GMEdit
A high-end code editor for all things GameMaker
Status | Released |
Category | Tool |
Author | YellowAfterlife |
Tags | GameMaker |
More posts
- [stable] Compatibility tweaks and fixes2 days ago
- [beta, stable] Small things and fixes54 days ago
- [stable, beta] Some fixesMay 25, 2024
- [stable, beta] "Navigate to method" and various tweaksMay 10, 2024
- [stable, beta] A few things and GM updatesFeb 26, 2024
- [stable, beta] Small fixes and Return Of CoroutinesSep 06, 2023
- [stable, beta] GM2023.4 and multi-level tabsJun 08, 2023
- [stable, beta] GM2023.1 support and small thingsMar 12, 2023
- [stable, beta] GM updatesDec 24, 2022
- [stable, beta] Arrow functions and various improvementsOct 19, 2022
Comments
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Thanks Yal, I’ve been meaning to return to using your tools, but GM devs keep adding too many new features for me to catch a break. 😅
May I ask, does GMEdit support pre-create values on instances, or are there plans to do so?
https://gamemaker.io/en/blog/release-2022-5
I tested code that works in GM2022.5.0.8 that uses pre-created values, but GMEdit returns error “Too many arguments”.
You can update the function signature in
\resources\app\api\shared\replace.gml
(and paste a newfnames
file toapi\v23
to have new functions)Thank you kindly. I’ve updated instance_create_layer with an extra value, I wasn’t sure how to identify it as a structure, but leaving it blank allowed the error to clear.
I think part of my problem was also needing the latest Builder - which I’ve since updated via Github to ver 1.24, and my project is compiling via GMEdit now - thank you! ☕