[beta] Fixes for Electron updates, small additions


Additions:

  • A small plugin for high-end indent guide highlighting.
    You can even use it with rainbow brackets!
  • There is now an option to display project version as an overlay icon in taskbar.
    This is useful if you have similar-named GMS1+GMS2 projects (e.g. like I do with most of my extensions).
    You can also specify custom icon per-project via <project file path>.taskbar-overlay.png
  • Added an option for hinting strings as having GML/HLSL/GLSL code inside.
    This can be wonderful if you embed snippets of code inside your game.

Fixes:

  • Fixed HLSL having odd keyword highlighting due to keywords appearing in both "keywords" and "functions" files
  • Fixed linter having trouble with "new X" syntax.
  • Fixed top-level `}` token being incorrectly typed as `lparen` instead of `rparen`.
  • Fixed func1(func2(<cursor with no symbols around it>)) showing argument info for func1

Fixes related solely to updating to Electron 7.x:

  • Fixed "tab has changes" icon not showing up
  • Fixed outline-view overflowing the window
  • Fixed application losing focus whenever a message box pops up

Files

GMEdit-Beta-Windows.zip 98 MB
Version Jan 27, 2020 Jan 27, 2020
GMEdit-Beta-Mac.zip 90 MB
Version Jan 27, 2020 Jan 27, 2020
GMEdit-Beta-Linux.zip 92 MB
Version Jan 27, 2020 Jan 27, 2020
GMEdit-Beta-App-Only.zip 11 MB
Version Jan 27, 2020 Jan 27, 2020

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