[beta] Tweaks and fixes
GMEdit » Devlog
Improvements:
- Macro functions can now be used inside lambdas
- Lambda extension now spots \r characters to stop GM from re-adding them time to time.
- Added ability to add new scripts via combined view (no removing though).
- @meta tags inside JSDoc now show in a separate color.
- Highlighting and linting now work for the publicly known 2.3 syntax features.
- GMS1 event sections now show up in outline-view.
- Added "unique match" option for global regexp search - allows you to check which functions a project uses, for example.
- You can now create GMS1 objects from GMEdit.
- Added more console (Ctrl+Shift+I) warnings about malformed project resources that GMS2 wouldn't agree to load.
Fixes:
- Fixed `#mfunc(a) [[a]]<EOF>` consuming the last character before EOF.
- Fixed a few GMS1 API entries having incorrect definitions.
- Fixed inline #lambda not being considered a callable expression (#63).
- Fixed GMLive badges not working if you did "if live_call(...)" instead of "if (live_call(...))"
- Fixed themes having priority over project-specific CSS (caused some broken thumbnails in some cases).
- Fixed a softlock when trying to view location of a closed bracket at exact end of file.
- Fixed GMS2 literal strings (@"", @'') not being highlighted correctly sometimes.
- Fixed "$1..$9" not working in regexp find-replace.
- Fixed newly made GMS1 scripts not getting indexed until project reload.
- Fixed `#args v:t` without any other imports re-expanding on save.
- Fixed it being possible to get a now-closed tab in focus by starting to drag a tab and then releasing the mouse while over the "close" button
If nothing seems wrong, this will likely be promoted to stable shortly
Files
GMEdit-Beta-Windows.zip 98 MB
Version Dec 28, 2019 Dec 28, 2019
GMEdit-Beta-Mac.zip 90 MB
Version Dec 28, 2019 Dec 28, 2019
GMEdit-Beta-Linux.zip 92 MB
Version Dec 28, 2019 Dec 28, 2019
GMEdit-Beta-App-Only.zip 11 MB
Version Dec 28, 2019 Dec 28, 2019
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GMEdit
A high-end code editor for all things GameMaker
Status | Released |
Category | Tool |
Author | YellowAfterlife |
Tags | GameMaker |
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Comments
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I tried GMEdit-Beta-Windows (by overriding the official release) and noticed sort resource tree menu disappeared.
Fixed in the new beta