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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

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168
Topics

Recent updates

[stable, beta] A few things and GM updates
13
Additions Added a Godot theme by Topher Improvements Open dialog now allows you to pick whatever files if you have custom dialects installed Added support for C...
12 files — Feb 26, 2024
[stable, beta] Small fixes and Return Of Coroutines
7
Coroutines Coroutines are back! Or, well, they weren’t really “gone”, but they are now updated for GM2022+ syntax and no longer cause oddities with linter...
12 files — Sep 6, 2023
[stable, beta] GM2023.4 and multi-level tabs
1
5
New things Added support for multi-layer tabs! If you ever find yourself lost in tabs as you go back and forth between a handful of things, this is the one for...
12 files — Jun 9, 2023
[stable, beta] GM2023.1 support and small things
5
GM2023 compatibility Added support for Script.staticVar (and a strict linter setting for constructors) Binary literals ( 0b101 ) are now supported. Added suppor...
12 files — Mar 12, 2023
[stable, beta] GM updates
2
4
Improvements vars argument of instance_create_* is now type-checked Added type definitions for time sources Static variables (except for those in constructors)...
12 files — Dec 24, 2022
[stable, beta] Arrow functions and various improvements
5
Key points since the last stable release: There’s now a (very simple) tag editor for assets. There’s now a shorthand syntax for functions ( () => {} instead...
15 files — Oct 19, 2022, Oct 18, 2022
[beta] Arrow functions!
3
8
Additions GMEdit now supports arrow function shorthands for 2.3! These can save you a bunch of typing when writing callbacks and alike. Fixes Fixed GMS1 object...
5 files — Jun 10, 2022
[beta] Electron updates, ARM64
3
5
I updated the app to Electron 18, which fixes several mystery crashes… and probably adds a few new bugs. I spent a while getting the app to pack itself throug...
8 files — May 29, 2022
168 topics · Next page · Previous page · First page
Topic
Last post
I noticed that when loading or reloading a project, not all scripts that should have the GMLive badge get it. It seems r...
started by baku Jan 25, 2019
305 views
No replies yet
Could you please make the region folds more noticable from the other folds? Because when I'm coding, I like to fold the...
started by That Richard Jan 02, 2019
1 reply
362 views
Great to see a project like this! Breaking out of GM studio is quite nice. :+1:
started by DanBradbury Nov 26, 2018
257 views
No replies yet
After i define a variable by "var", it would not be hightligh in soon, until wait for a long time, or close the code pag...
started by moudianzi Nov 05, 2018
8 replies
420 views
While trying to replicate my GMS2 colour scheme in GMEdit, I noticed the following words, which all use the Constants co...
started by baku Oct 31, 2018
3 replies
318 views
I just downloaded GMEdit now, seems very cool! After opening a project and playing around with it for a bit, I noticed t...
started by baku Oct 30, 2018
1 reply
274 views
I get there isn't actual function overloading in GML but I may have thought of an idea that could sort of mimic overload...
started by hippyman Sep 08, 2018
2 replies
447 views
I think this is absolutely brilliant for users who don't use Drag and Drop. Even though Game Maker is a great tool, part...
started by SynKrown Games Aug 20, 2018
219 views
No replies yet
So, I installed GMEdit and tried to run it with my current game project, but it seems to just get stuck on Loading... fo...
started by Jeffdev Aug 05, 2018
2 replies
375 views
Any way to make GMEdit prompt before reloading a file with changes? In my case if im using GMEdit, im not using anything...
started by zeeawk Jul 15, 2018
3 replies
310 views
Loving the editor so far: it's fast, reliable and absolutely stunning. The only thing that feels off is that you can't c...
started by MesserSverio Jul 05, 2018
2 replies
370 views
Hey hi, when I try to edit an object with only collision events this happens: Unreadable action in collision:obj_Dynamic...
started by foreverisbetter Jun 15, 2018
2 replies
272 views
Hi, first of all thanks for the amazing editor! Second, I was doing some search on ace editor split views and I was wond...
started by feliperyba Jun 12, 2018
4 replies
357 views
# A lot of Shortcut Keys not work , or work wired For example " command + c " and " command + v " are not work . # The c...
started by lazyeo May 20, 2018
1 reply
257 views
Hello! I'm encountering an issue with the latest version where whenever I middle-click on a built-in function or variabl...
started by like, a hundred bears May 15, 2018
2 replies
316 views
First off. This tool is incredible and it's changed the way I work with Game Maker so thank you so much. However, I'm on...
started by Z. Apr 03, 2018
2 replies
405 views
The events "Global Left Down" and "Global Left Pressed" are both seen as mouse_global_left_button. You can't do it from...
started by hippyman Mar 11, 2018
2 replies
390 views
It just sort of happened, don't know why. The editor just won't update GM. [Edit] Turns out GMS isn't removing anything...
started by Detlev Feb 26, 2018
3 replies
535 views
First of all, I love this editor, it has improved my workflow for GMS:1 on Windows 10 significantly. I'm having an issue...
started by AttaBoy Feb 12, 2018
2 replies
334 views
That editor is excellent :) The only thing I wish there is bold #event - and maybe bigger... I want to see it faster. Su...
started by pleistorm Feb 13, 2018
1 reply
416 views