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Screenshot save dialog
GameMaker & Construct 2 plugins to let user pick where to save screenshot(s). · By
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A 2.3.1 version
Mar 12, 2021
I added a compiled extension and a project file for GMS2.3.1 and newer, which introduced breaking changes to buffer_get_surface. I also added setup instructions...
Added surface_save[_part]_dialog to GMS version
Aug 07, 2020
Used like so: surface_save_dialog(surface, filename) surface_save_part_dialog(surface, filename, x, y, width, height)...
Added screen_save_part_dialog to GMS version
Jul 07, 2018
GameMaker & Construct 2 plugins to let user pick where to save screenshot(s).
Web Demo Broken, project broken in 2.3
When trying the webdemo in html5 I get a blank image Here's the image^ I downloaded. As you can see its completely blank...
Feb 10, 2021
Feb 12, 2021
Save specific surface?
Hi, is there a way that we can save a specific surface with this rather than just the screen in html5 please? :) Thank y...
Jul 29, 2020
Sep 26, 2020
Turning WebGL off fixed it, but...
I was having the transparent image problem (HTML5), so I turned off WebGL, which made it work perfectly - but my shaders...
Jul 12, 2019
Jul 14, 2019
Can you make the same function for Android? I've been looking for such extension or command from a long time. There is n...
Apr 22, 2019
Apr 23, 2019
I've tried using it but I obtain a completely black image
I'm using GM: Studio and what I get after using the extension's command (I've inspected also the example project and it...
Mar 08, 2017
Mar 09, 2017
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