Screenshot save dialog
Offers a unified API for taking screenshots and saving them to user-selected location in GameMaker: Studio and Construct 2.
In GameMaker: Studio, should work on platforms that support the built-in get_save_filename function, and on HTML5.
.gmez is the GM:S extension file.
.gmz is the sample project (seen above)
In Construct 2, should work on most/all platforms (since they are all JS-based).
.c2plugin.zip is the plugin (unzip to \Construct 2\exporters\html5\plugins)
.capx is the sample project.
Demo controls (it's the GMS version):
- Left click: save entire screenshot
- Right click: save part of the screenshot
- Middle click: create and save a part of a surface
Setting up (GMS1)
Add the following into your index.html included file before other script elements:
<script> (function() { // enforce WebGL preserveDrawingBuffer so that screenshots can be captured var base = HTMLCanvasElement.prototype.getContext; HTMLCanvasElement.prototype.getContext = function(mode, attrs) { if (attrs && typeof attrs == "object") attrs.preserveDrawingBuffer = true; return base.apply(this, [].slice.call(arguments)); }; })(); </script>
Setting up (GMS2)
Add the following to Game Options - HTML5 - General - Prepend js output with:
(function() { // enforce WebGL preserveDrawingBuffer so that screenshots can be captured var base = HTMLCanvasElement.prototype.getContext; HTMLCanvasElement.prototype.getContext = function(mode, attrs) { if (attrs && typeof attrs == "object") attrs.preserveDrawingBuffer = true; return base.apply(this, [].slice.call(arguments)); }; })();
Download
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Click download now to get access to the following files:
screensavedlg (for Construct 2).c2plugin.zip 6.5 kB
screensavedlg demo (for Construct 2).capx 171 kB
screen_save_dialog (for GMS1 and GMS2.2).gmez 2.5 kB
screen_save_dialog demo (for GMS1 and GMS2.2).gmz 17 kB
screen_save_dialog (for GMS2.3+).yymps 3.7 kB
screen_save_dialog demo (GMS2.3+).yyz 519 kB
Development log
- A 2.3.1 versionMar 12, 2021
- Added surface_save[_part]_dialog to GMS versionAug 07, 2020
- Added screen_save_part_dialog to GMS versionJul 07, 2018