TJSON for GameMaker
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TJSON is an extension for GMS1 and GMS2 that offers an improved set of functions for dealing with JSON.
Advantages include:
- Automatic memory management - no need to explicitly free the produced structures (more on memory).
- Type information - easily tell apart data in loaded JSON (more on types)
- Convenience - if you load a JSON string that has a top-level array, you get an array. If the JSON string is just a numeric value, you get that. No odd maps with "default" values (more on decoding).
- JS boolean value support - GML uses 1 and 0 as true and false values, so it is impossible to distinguish JSON true/false values in resulting data or produce a true/false value in encoded string. TJSON fixes that (more on boolean values)
The extension is compatible with all modules. Native platforms make extensive use of buffers to maximize performance. JavaScript-based platforms make use of browser's/system's functionality.
Shown demo loads arbitrary JSON from a string and displays it with all according nesting.
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Made with | GameMaker: Studio |
Tags | example, extension, GameMaker |
Purchase
Buy Now$4.00 USD or more
In order to download this extension you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:
tjson.gmez 14 kB