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shader_replace_simple for GameMaker
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Devlog
x64 support
November 28, 2022
by
YellowAfterlife
8
This message is sponsored by electricity re-appearing at 6AM after a 14-hour blackout. Edit: a few minutes after posting this the power’s gone again...
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A hotfix for GMS2022.1
January 29, 2022
by
YellowAfterlife
3
Referencing scripts from extensions never really worked correctly, but now it seems to be working less correctly than before...
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A GMS2.3-specific version
March 09, 2021
by
YellowAfterlife
2
Tests revealed that you can only override built-in functions using extension macros if the stars align, so this release moves them in a little script that you import alongside...
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