A downloadable mod

If you are feeling a little lost as to how does one make skin mods, this mod is intended to help - you specify what character + skin you'd want to base yours on, and the mod makes you a placeholder mod directory with everything ready to go - you can then add your own code, or just edit the images to your liking.

Works for built-in characters and most custom characters.

Installing: put the downloaded file into your mods directory

Loading: /loadmod autoskin

Using:
/autoskin <race name> <skin> <your skin name>
for example, /autoskin fish A test
Generated mods can be found in %LOCALAPPDATA%/nuclearthrone/data/autoskin.mod (you can copy-paste that path into Explorer address bar) and are usually to be copied into primary "mods" directory for editing. Loaded via /load <your skin name>

StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorYellowAfterlife
TagsNuclear Throne Together, ntt-skin

Download

Download
autoskin.mod.gml 6 kB

Comments

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loadskin doesnt work for some reason, I copied the folder from data to mods too.

did you ever figure this out? i'm having the same exact problem

all the files are named correctly and are placed in the correct folders

I remember I did it somehow.. I think I just did /load (skinmod name in your mods folder)

Well, I figured it out! I had it in the wrong mods folder lol

is there a way to make the skin display a custom name, like the Yung Cuz one?

Add a skin_name function that returns it.

Hi!  This mod works perfectly and I've been able to casually create skins for my friends in my free time. However I recently came across one problem, is there a way to create skins for chicken in their headless state? I was only able to  modify its skin while it's alive.

nvm just scrolled down, have a good day! (it may be useful in the future for it to be implemented with autoskin though but you're not obligated to do that)

I greatly appreciate this!

How to load the skin into the game?

You’d want to copy it out of the “data” directory and then /loadskin it as usual

I actually copied the whole folder, used /load <foldername> and it somehow worked, but thanks for the answer.

I do not understand anything about the steps, can someone please explain to me and thank you.

when i get into ''%LOCALAPPDATA%/nuclearthrone/data'' i dont find the autoskin.mod what can i do????

You have to load the mod and successfully run the /autoskin command for there to be any directories; if you renamed the mod’s GML file, the directory will be named different.

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i created a file manually and in-game I just typed: ''/autoskin Melting C rhino-skin''(I WANT TO MAKE THAT RHINO SKIN IS COOL)and then it appeared a directory but iside everything is black what I can do?????

(1 edit)

The mod expects you to give a valid skin, and Melting by default does not have a C skin.  Instead of typing what the skin will be (/autoskin Melting C rhino-skin), you should do /autoskin Melting A rhino-skin.  This way it will generate the A skin sprites (you could replace A with B if you want B skin) in the %localappdata%/nuclearthrone/data/autoskin.mod directory within the folder name you gave (rhino-skin).  After that you just edit the images and your skin should be ready for use.

Everytime I try to load my skin into the game (E.g. /loadskin test) it says that it could not find the file 'test' even though the location has been unchanged.

C:\Users\----\AppData\Local\nuclearthrone\data\autoskin.mod\test

You’ll want to copy the skin-mod-folder from data/ to mods/ unless you want to /loadskin data/autoskin.mod/test

Шалом
Важный вопрос
Полностью сделал скин на базе Rogue, но человек которому я его делаю попросил его на YV
скин мод видит, но в итоге ничего не отображается
что делать?

Возможно, лучше спросить на русском Discord (http://discord.gg/yqgQhuE), так как комментарии не очень годятся для пошаговой диагностики.

(1 edit)

Йо, я видел как ты отвечаешь другим чувакам на русском...Вообщем в енглише не шарю и гугл переводчик не помог, плез объясни:0 Я хочу переделать A скин на глазах, типо по возможности добавить кастомный звук и другой эффект этих волн

(1 edit)

Общее использование: /autoskin eyes A test

Эффект волн меняется нахождением имени нужного спрайта на этой странице, его сохранением (/savesprite), и добавлением строки загрузки в global.* (см. генерируемые строки для остальных спрайтов) + case-а для него в шаблон skin_sprite.

Звуки менять для кастомного персонажа сложнее. Если опыта с кодом нет, я бы об этом пока не беспокоился.

hey yellow afterlife greatmod but i have a question how do i load other sprites like crystals shield or the wall and floor textures it would like to know thanks so much if yo can help me

(+1)

See one comment below yours

thanks yellowafterlife your the best

Trying to get the sprites for chicken and the headless sprites are missing, any solution?

Look up the sprite names here, /savesprite them, and add cases for them into skin_sprite template.

how do i add cases

Uploaded a new version that fixes this - otherwise can add

default: return -1;

after the //comments in the switch-block in skin_sprite.

YEAH! thx, it's work! u best

Getting this error upon loading the mod. Help!

May need to install NTT beta from Discord (is linked in NTT description on itch)

(1 edit)

Thanks! :) Will do
EDIT: It's working now. Thank you very much :D

this mod makes making skins look less tedious than before. Rather than hunting for each sprite and  hoping for the best, I can actually just get a  template. Thank you!