'Twould be good if GameMaker Studio (any version) could use more than two joysticks or gamepads. At least four gamepads can make a multiplayer game.
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You can do so by using the
gamepad_ functions - these allow for up to 4 XInput gamepads and up to 8 DirectInput gamepads, 12 total.
Has this been tested over Steam Remote Play Together?
to verify if I could detect each persons remote input mouse and keyboard individually?
I added it as a non steam game to my library. but that does not support remote play together. I also tried through parsec but it just gives remote players control of the host mouse. Would be a huge deal if it did work though.